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Configurable block fall damage modifiers
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@@ -18,3 +18,12 @@
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return InteractionResult.SUCCESS;
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}
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}
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@@ -175,7 +_,7 @@
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@Override
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public void fallOn(Level level, BlockState state, BlockPos pos, Entity entity, float fallDistance) {
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- super.fallOn(level, state, pos, entity, fallDistance * 0.5F);
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+ super.fallOn(level, state, pos, entity, fallDistance); // Purpur - Configurable block fall damage modifiers
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}
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@Override
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@@ -1,5 +1,16 @@
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--- a/net/minecraft/world/level/block/Block.java
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+++ b/net/minecraft/world/level/block/Block.java
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@@ -90,6 +_,10 @@
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public static final int UPDATE_LIMIT = 512;
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protected final StateDefinition<Block, BlockState> stateDefinition;
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private BlockState defaultBlockState;
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+ // Purpur start - Configurable block fall damage modifiers
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+ public float fallDamageMultiplier = 1.0F;
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+ public float fallDistanceMultiplier = 1.0F;
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+ // Purpur end - Configurable block fall damage modifiers
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// Paper start - Protect Bedrock and End Portal/Frames from being destroyed
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public final boolean isDestroyable() {
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return io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPermanentBlockBreakExploits ||
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@@ -299,7 +_,7 @@
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event.setExpToDrop(block.getExpDrop(state, serverLevel, pos, net.minecraft.world.item.ItemStack.EMPTY, true)); // Paper - Properly handle xp dropping
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event.callEvent();
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@@ -67,3 +78,12 @@
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public boolean isPossibleToRespawnInThis(BlockState state) {
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return !state.isSolid() && !state.liquid();
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@@ -423,7 +_,7 @@
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}
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public void fallOn(Level level, BlockState state, BlockPos pos, Entity entity, float fallDistance) {
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- entity.causeFallDamage(fallDistance, 1.0F, entity.damageSources().fall());
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+ entity.causeFallDamage(fallDistance * fallDistanceMultiplier, fallDamageMultiplier, entity.damageSources().fall()); // Purpur - Configurable block fall damage modifiers
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}
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public void updateEntityMovementAfterFallOn(BlockGetter level, Entity entity) {
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@@ -0,0 +1,10 @@
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--- a/net/minecraft/world/level/block/HayBlock.java
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+++ b/net/minecraft/world/level/block/HayBlock.java
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@@ -23,6 +_,6 @@
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@Override
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public void fallOn(Level level, BlockState state, BlockPos pos, Entity entity, float fallDistance) {
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- entity.causeFallDamage(fallDistance, 0.2F, level.damageSources().fall());
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+ super.fallOn(level, state, pos, entity, fallDistance); // Purpur - Configurable block fall damage modifiers
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}
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}
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