Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@8bc0574 Bump kyori's ansi to fix color bleed (#9346)
PaperMC/Paper@f7b386d Use ANSI serializer for console completion descriptions (#9351)
PaperMC/Paper@41e6f20 Updated Upstream (Bukkit/CraftBukkit) (#9342)
PaperMC/Paper@b134eb4 Fix incorrect annotation on BrushableBlock#getItem (#9345)
PaperMC/Paper@fa674f3 Don't enforce icanhasbukkit default if alias block exists (#9334)
PaperMC/Paper@81834ac Updated Upstream (Bukkit/CraftBukkit/Spigot)
PaperMC/Paper@f6139de Fix sniffer removeExploredLocation and javadoc (#9311)
PaperMC/Paper@17966dd Update the server logo (#9264)
PaperMC/Paper@02e3b5a chore(api): add missing javadoc urls (#9355)
PaperMC/Paper@3f237e8 Fix IntegerUtil#getDivisorNumbers
PaperMC/Paper@f555138 Make sure to post process chunks before they are sent to players
PaperMC/Paper@a226f44 Copy itemstack when sanitizing for datawatcher items
PaperMC/Paper@3885666 Remove stacktrace on exception from reading server.properties (#9296)
This commit is contained in:
Ben Kerllenevich
2023-06-17 09:33:51 -04:00
parent 2e5dcc63d3
commit fa3166a24d
23 changed files with 388 additions and 340 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Add death screen API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 726ae7b85d19edb3ebbb7c0c96813c8f16f2b398..a1bd3231001a57dd247d7e3fbb5b7e0bc590e58d 100644
index 5c2a0f5e76e77b0d73b73ab893d253e86f0f8433..3d2c4ba68b1fdc10d7592164e1fab9b3a6458187 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3248,5 +3248,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -3261,5 +3261,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (this.getHandle().connection == null) return;
this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket(ClientboundCustomPayloadPacket.DEBUG_GAME_TEST_CLEAR, new FriendlyByteBuf(io.netty.buffer.Unpooled.buffer())));
}