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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: f29c7ebd Improve async login (#3189) 9fd36824 Fix Citizens Player NPC tracking issue - Fixes #3186 0e72de1c Fix Player Tracking issue during join process. f26362af Load Spawn Chunks Asynchronously and Spiral Out 54f762e2 Load Chunks for Login Asynchronously f2d1b6e5 Clean up duplicate PlayerInitialSpawnEvent c2d022d7 Fix Longstanding Broken behavior of PlayerJoinEvent d0a348b9 Broadcast join messages to console 1ef687a4 Don't crash if player is attempted to be removed from untracked chunk. c11668ac Make sure the chunk conversion task is executed immediately 26fb7cc3 Fix Chunk Post Processing deadlock risk
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@@ -1,4 +1,4 @@
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From 870e5224aba790735b263d869c87d3df33edab3f Mon Sep 17 00:00:00 2001
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From 091be5c528bce634c0829d9b28cb85c6562bc714 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 6 Feb 2020 19:53:59 -0600
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Subject: [PATCH] Ridables
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@@ -3387,10 +3387,10 @@ index 0357c9da93..98a657cece 100644
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, true));
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this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false));
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 31e51fcec3..363c3298de 100644
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index fd5d62c050..81c1a9a045 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1293,6 +1293,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@@ -1294,6 +1294,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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public void a(float f, float f1, boolean flag, boolean flag1) {
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@@ -3398,7 +3398,7 @@ index 31e51fcec3..363c3298de 100644
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if (this.isPassenger()) {
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if (f >= -1.0F && f <= 1.0F) {
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this.aZ = f;
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@@ -1305,7 +1306,6 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@@ -1306,7 +1307,6 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.jumping = flag;
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this.setSneaking(flag1);
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}
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