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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: f29c7ebd Improve async login (#3189) 9fd36824 Fix Citizens Player NPC tracking issue - Fixes #3186 0e72de1c Fix Player Tracking issue during join process. f26362af Load Spawn Chunks Asynchronously and Spiral Out 54f762e2 Load Chunks for Login Asynchronously f2d1b6e5 Clean up duplicate PlayerInitialSpawnEvent c2d022d7 Fix Longstanding Broken behavior of PlayerJoinEvent d0a348b9 Broadcast join messages to console 1ef687a4 Don't crash if player is attempted to be removed from untracked chunk. c11668ac Make sure the chunk conversion task is executed immediately 26fb7cc3 Fix Chunk Post Processing deadlock risk
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@@ -1,4 +1,4 @@
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From 640dfe8880c47d2bbea0d179b791b63651199e5b Mon Sep 17 00:00:00 2001
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From 0ea379e7daea0f5a1629d72e46659f95b54cbe09 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 28 Dec 2019 04:21:54 -0600
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Subject: [PATCH] Add permission for F3+N debug
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@@ -8,10 +8,10 @@ Subject: [PATCH] Add permission for F3+N debug
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1 file changed, 1 insertion(+)
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 6d6fbf2f50..0d985b83d8 100644
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index 704994cb81..2e036524c8 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -904,6 +904,7 @@ public abstract class PlayerList {
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@@ -919,6 +919,7 @@ public abstract class PlayerList {
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} else {
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b0 = (byte) (24 + i);
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}
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