Updated Upstream (Paper)

Upstream has released updates that appears to apply and compile correctly

Paper Changes:
f29c7ebd Improve async login (#3189)
9fd36824 Fix Citizens Player NPC tracking issue - Fixes #3186
0e72de1c Fix Player Tracking issue during join process.
f26362af Load Spawn Chunks Asynchronously and Spiral Out
54f762e2 Load Chunks for Login Asynchronously
f2d1b6e5 Clean up duplicate PlayerInitialSpawnEvent
c2d022d7 Fix Longstanding Broken behavior of PlayerJoinEvent
d0a348b9 Broadcast join messages to console
1ef687a4 Don't crash if player is attempted to be removed from untracked chunk.
c11668ac Make sure the chunk conversion task is executed immediately
26fb7cc3 Fix Chunk Post Processing deadlock risk
This commit is contained in:
William Blake Galbreath
2020-04-19 17:06:16 -05:00
parent df15c09fb1
commit fc7824b3a8
19 changed files with 63 additions and 63 deletions

View File

@@ -1,4 +1,4 @@
From 53087de6d5f2560a6a338cefcdf24cc346195c34 Mon Sep 17 00:00:00 2001
From 8a5c3bee5c877ec56a7a53faeb4acbedb7ae75dd Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Apr 2020 00:28:06 -0500
Subject: [PATCH] Optimize Chunk Ticks
@@ -10,10 +10,10 @@ Subject: [PATCH] Optimize Chunk Ticks
3 files changed, 51 insertions(+), 63 deletions(-)
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index ba6bdc40a7..e490423d8d 100644
index fd84807a5b..1fae431469 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -656,11 +656,12 @@ public class ChunkProviderServer extends IChunkProvider {
@@ -735,11 +735,12 @@ public class ChunkProviderServer extends IChunkProvider {
int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
BlockPosition blockposition = this.world.getSpawn();
// CraftBukkit start - Other mob type spawn tick rate
@@ -31,7 +31,7 @@ index ba6bdc40a7..e490423d8d 100644
// CraftBukkit end
this.world.getMethodProfiler().enter("naturalSpawnCount");
@@ -686,15 +687,17 @@ public class ChunkProviderServer extends IChunkProvider {
@@ -765,15 +766,17 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.world.getMethodProfiler().exit();
@@ -58,7 +58,7 @@ index ba6bdc40a7..e490423d8d 100644
final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<Chunk> optional = ((Either) playerchunk.b().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
@@ -714,40 +717,11 @@ public class ChunkProviderServer extends IChunkProvider {
@@ -793,40 +796,11 @@ public class ChunkProviderServer extends IChunkProvider {
if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
this.world.getMethodProfiler().enter("spawner");
this.world.timings.mobSpawn.startTiming(); // Spigot
@@ -135,10 +135,10 @@ index 3ed7fa324f..7f236585db 100644
+ // Purpur end
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index c38d31fafe..b7b358c59f 100644
index 8b2eed1051..8d70cacee9 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -1371,28 +1371,28 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@@ -1374,28 +1374,28 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {