Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1bca9a Add exploded block state to BlockExplodeEvent (#6818)
PaperMC/Paper@94373f0 Fix OfflinePlayer#getPlayerProfile returning deprecated type (#8543)
PaperMC/Paper@7b52db5 Fix buffer-joins-to-world patch
PaperMC/Paper@048ee58 Fix OfflinePlayer getPlayerProfile return type (#8710)
PaperMC/Paper@e05ba98 Avoid to spam the transform event for hoglin->zoglin conversion (#8712)
PaperMC/Paper@8e83c3c Deprecate ProjectileCollideEvent (#8678)
PaperMC/Paper@c59922d Expose signed message in chat events (#8694)
PaperMC/Paper@5717b84 Add config option for spider worldborder climbing (#6448)
PaperMC/Paper@e6f61f7 fix ArmorStandMeta not applying false flags (#8632)
PaperMC/Paper@47abd1c Add EntityPushedByEntityEvent (#7704)
PaperMC/Paper@f26e9cc Tadpole lock API (#8297)
PaperMC/Paper@3331501 Use team display name for quit message (#7127)
PaperMC/Paper@1975fbe Respect SpigotConfig logCommands & fix stopDancing() NPE (#8715)
PaperMC/Paper@78a91df Fix (again) Player#getPlayerProfile no such method error (#8722)
PaperMC/Paper@52718db Updated Upstream (Bukkit/CraftBukkit) (#8714)
PaperMC/Paper@2040c1e Player Flying Fall Damage API (#5357)
This commit is contained in:
Encode42
2022-12-27 15:55:36 -05:00
parent b7ee6dee23
commit fe3250cfec
95 changed files with 211 additions and 238 deletions

View File

@@ -5,24 +5,24 @@ Subject: [PATCH] Implement bed explosion options
diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
index f1a7c5202d4efbfaf5d88609d243f25f6817ecbe..812a93197774b8fbcb5745a5590717e1e3ba1472 100644
index 64e68bf6decc765274caaabfd34a5b2d7d82434c..321522ca0396100486379fff5b105e07ce9f0aae 100644
--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
@@ -97,7 +97,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
@@ -98,7 +98,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
Vec3 vec3d = pos.getCenter();
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, Level.ExplosionInteraction.BLOCK); // Purpur
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state
+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state // Purpur
return InteractionResult.SUCCESS;
} else if ((Boolean) state.getValue(BedBlock.OCCUPIED)) {
if (!this.kickVillagerOutOfBed(world, pos)) {
@@ -148,7 +148,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
@@ -150,7 +150,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
Vec3 vec3d = blockposition.getCenter();
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Purpur
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state
+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Paper - exploded block state // Purpur
return InteractionResult.SUCCESS;
}
}