Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@046466f Re-arrange most chunk system patches to front (#8338)
PaperMC/Paper@e8c2c3b Fix World#refreshChunk not working for chunks in no-tick range
This commit is contained in:
BillyGalbreath
2022-09-01 21:51:05 -05:00
parent be681220d6
commit ff8e329e9d
29 changed files with 160 additions and 161 deletions

View File

@@ -26,10 +26,10 @@ index 45dc5eeb3794492324bd316719524ea797f7ef6a..bbfb5f8f88e972a770d0ce5373c67ffe
} else {
if (fallDistance >= 2.0F) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index e98b1512de9fa68ced782fdd8455434a213931e6..d1d8f45565b6dcdca73b2cc6fd09917b7d89e08f 100644
index 7b650a3e340a73ed865b5b8afe1aef2607e5c33b..76f4d471af65589072c901dd5156f3b5ab140b79 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2948,5 +2948,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@@ -2938,5 +2938,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setSpawnInvulnerableTicks(int spawnInvulnerableTime) {
getHandle().spawnInvulnerableTime = spawnInvulnerableTime;
}