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ignore item_model component for don't run with scissors feature alongside custom_model_data component
by default, the "don't run with scissors" feature will not activate for shears that have an `item_model` component or `custom_model_data` component. adds a new world config option at `gameplay-mechanics.item.shears.damage-if-sprinting-item-model` that allows specifying a custom item model ResourceLocation (`purpurmc:scissors` by default) for use with this feature.
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@@ -18,10 +18,10 @@ index 41fbe61268c0a16078b5f846ab12bde172872ff7..317e69eb4e3a4c312d5e856a0bff31a9
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public static final Item CAMPFIRE = registerBlock(Blocks.CAMPFIRE, settings -> settings.component(DataComponents.CONTAINER, ItemContainerContents.EMPTY));
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public static final Item SOUL_CAMPFIRE = registerBlock(
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 54c9a86cea5978215159c59fc882bf003143eec2..18cf2be9270623e6088e02aaeace6b9b4711fe0a 100644
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index 51609ddc3890b5a6a9106b6d2960697723651ec2..1e5bb7dc174bd43479534a9cab0b3bf05695ae51 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -213,6 +213,7 @@ public class PurpurWorldConfig {
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@@ -214,6 +214,7 @@ public class PurpurWorldConfig {
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public int enderPearlCooldown = 20;
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public int enderPearlCooldownCreative = 20;
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public float enderPearlEndermiteChance = 0.05F;
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@@ -29,7 +29,7 @@ index 54c9a86cea5978215159c59fc882bf003143eec2..18cf2be9270623e6088e02aaeace6b9b
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private void itemSettings() {
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itemImmuneToCactus.clear();
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getList("gameplay-mechanics.item.immune.cactus", new ArrayList<>()).forEach(key -> {
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@@ -258,6 +259,7 @@ public class PurpurWorldConfig {
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@@ -260,6 +261,7 @@ public class PurpurWorldConfig {
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enderPearlCooldown = getInt("gameplay-mechanics.item.ender-pearl.cooldown", enderPearlCooldown);
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enderPearlCooldownCreative = getInt("gameplay-mechanics.item.ender-pearl.creative-cooldown", enderPearlCooldownCreative);
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enderPearlEndermiteChance = (float) getDouble("gameplay-mechanics.item.ender-pearl.endermite-spawn-chance", enderPearlEndermiteChance);
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