ignore item_model component for don't run with scissors feature alongside custom_model_data component

by default, the "don't run with scissors" feature will not activate for shears that have an `item_model` component or `custom_model_data` component.

adds a new world config option at `gameplay-mechanics.item.shears.damage-if-sprinting-item-model` that allows specifying a custom item model ResourceLocation (`purpurmc:scissors` by default) for use with this feature.
This commit is contained in:
granny
2024-12-06 06:05:14 -08:00
parent 2af2e717b3
commit ffeb49da1e
96 changed files with 429 additions and 424 deletions

View File

@@ -18,10 +18,10 @@ index 95315588a523439a53ac7af3db5fc23adbed6f01..811c5c4bc98401bc9314894eb5cb64bf
return InteractionResult.SUCCESS_SERVER;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 1dcd7031ba7f5e759b98533736218c5c0e28be23..2710709349c9d32b4b7e83bbb1cc9b1fde29310a 100644
index 1f7a8f2b5196d5b15b047e6d67491a8335cbdbc3..4fa501f2d0e8f99b9b1aa112e8a4155c4a3ba652 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2961,6 +2961,8 @@ public class PurpurWorldConfig {
@@ -2963,6 +2963,8 @@ public class PurpurWorldConfig {
public double zombieVillagerJockeyChance = 0.05D;
public boolean zombieVillagerJockeyTryExistingChickens = true;
public boolean zombieVillagerTakeDamageFromWater = false;
@@ -30,7 +30,7 @@ index 1dcd7031ba7f5e759b98533736218c5c0e28be23..2710709349c9d32b4b7e83bbb1cc9b1f
private void zombieVillagerSettings() {
zombieVillagerRidable = getBoolean("mobs.zombie_villager.ridable", zombieVillagerRidable);
zombieVillagerRidableInWater = getBoolean("mobs.zombie_villager.ridable-in-water", zombieVillagerRidableInWater);
@@ -2977,6 +2979,8 @@ public class PurpurWorldConfig {
@@ -2979,6 +2981,8 @@ public class PurpurWorldConfig {
zombieVillagerJockeyChance = getDouble("mobs.zombie_villager.jockey.chance", zombieVillagerJockeyChance);
zombieVillagerJockeyTryExistingChickens = getBoolean("mobs.zombie_villager.jockey.try-existing-chickens", zombieVillagerJockeyTryExistingChickens);
zombieVillagerTakeDamageFromWater = getBoolean("mobs.zombie_villager.takes-damage-from-water", zombieVillagerTakeDamageFromWater);