ignore item_model component for don't run with scissors feature alongside custom_model_data component

by default, the "don't run with scissors" feature will not activate for shears that have an `item_model` component or `custom_model_data` component.

adds a new world config option at `gameplay-mechanics.item.shears.damage-if-sprinting-item-model` that allows specifying a custom item model ResourceLocation (`purpurmc:scissors` by default) for use with this feature.
This commit is contained in:
granny
2024-12-06 06:05:14 -08:00
parent 2af2e717b3
commit ffeb49da1e
96 changed files with 429 additions and 424 deletions

View File

@@ -31,10 +31,10 @@ index 92731b6b593289e9f583c9b705b219e81fcd8e73..9104d7010bda6f9f73b478c11490ef9c
// Paper end - optimise POI access
if (path != null && path.canReach()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 9b3e2d1ab8ad0b388a0bd3947feea43e602b8781..d396a9fee2326620a0222ff91dba63f187907525 100644
index a1798851f0aad048a6242c9c57c4fd63687c9f48..07caef996ac0ff36afe14c098ccccffb6dc3e16a 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -3004,6 +3004,8 @@ public class PurpurWorldConfig {
@@ -3006,6 +3006,8 @@ public class PurpurWorldConfig {
public boolean villagerDisplayTradeItem = true;
public int villagerSpawnIronGolemRadius = 0;
public int villagerSpawnIronGolemLimit = 0;
@@ -43,7 +43,7 @@ index 9b3e2d1ab8ad0b388a0bd3947feea43e602b8781..d396a9fee2326620a0222ff91dba63f1
private void villagerSettings() {
villagerRidable = getBoolean("mobs.villager.ridable", villagerRidable);
villagerRidableInWater = getBoolean("mobs.villager.ridable-in-water", villagerRidableInWater);
@@ -3042,6 +3044,8 @@ public class PurpurWorldConfig {
@@ -3044,6 +3046,8 @@ public class PurpurWorldConfig {
villagerDisplayTradeItem = getBoolean("mobs.villager.display-trade-item", villagerDisplayTradeItem);
villagerSpawnIronGolemRadius = getInt("mobs.villager.spawn-iron-golem.radius", villagerSpawnIronGolemRadius);
villagerSpawnIronGolemLimit = getInt("mobs.villager.spawn-iron-golem.limit", villagerSpawnIronGolemLimit);