Commit Graph

9 Commits

Author SHA1 Message Date
William Blake Galbreath
caeff14239 Update kickash's per-player mob spawns patch 2019-08-02 12:26:54 -05:00
William Blake Galbreath
6ea3652bf6 Remove leaf's better server sleaping/waiting patch 2019-08-01 12:16:12 -05:00
William Blake Galbreath
7c81e88207 Remove some patches and fix natural spawn issues 2019-07-28 09:45:50 -05:00
William Blake Galbreath
b9c7dca7b8 Change some default config options to match vanilla behaviors 2019-07-28 07:27:52 -05:00
William Blake Galbreath
6fb364e8e0 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
42daaadd Seperate out incremental saving
3a713bd5 Mark entities as being ticked when notifying navigation
6f709200 use getChunkImmediately for vehicles
2019-07-27 21:46:21 -05:00
William Blake Galbreath
695f35ed3b Update kickash's per-player mob spawns patch 2019-07-27 16:15:02 -05:00
William Blake Galbreath
694d9f8e15 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
fe7ef7b5 Do not schedule to main for getChunkImmediately type calls (#2362)
2019-07-25 20:41:56 -05:00
William Blake Galbreath
eb13b323fd Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
c6987e1a Peek the unload queue for chunk generation checks (#2332)
4ac69cec Bring task execution into server tick timings (#2357)
edce5384 Amend PlayerInteractAtEntityEvent javadoc for ArmorStands (#2309)
8ecd4337 Set spawning entity for fireworks spawned by a crossbow (#2358)
2019-07-24 20:20:08 -05:00
William Blake Galbreath
0ea7fd9e4a Remove teleport with vehicle patch (broken) 2019-07-23 18:32:47 -05:00