Upstream has released updates that appear to apply and compile correctly
Paper Changes:
415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
37df95b189 refactor: do not import List; use FQN
5c65546f5c rebase
fdef125b19 Expose EntityType#getTranslationKey
4d9b14efa4 Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)
8c2adf8e9e Add warning to getOfflinePlayers (#6365)
370b60de14 Optimize indirect passenger iteration (#6366)
80836709e7 Fix block drops position losing precision millions of blocks out (#6387)
e942509e73 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
ce43ce8265 Make EntityUnleashEvent cancellable (#4993)
591cac3685 Configurable item frame map cursor interval (#6385)
e9aa9ce66b Add config migration for named entity death logging option (#6390)
c2f47a76ae Implement Translatable in appropriate places (#6248)
f12a7f57e1 Clear bucket NBT after dispense (#6391)
4dd33cb8b6 [ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
565cd3306c [ci skip] Add some helper methods to the ObfHelper util class (#6374)
Tuinity Changes:
6fd7e2b376 Update paper
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
840e72091 [CI-SKIP] [Auto] Rebuild Patches
a33232d4a Add beacon activation and deactivation events (#5121)
bc7ea673a Add internal channel initialization listeners (#5557)
b28ad17ac Check for world change in MoveEvent API methods
3095c7592 [Auto] Updated Upstream (CraftBukkit)
f56989c97 Add RespawnFlags to PlayerRespawnEvent (#5533)
7579c2667 Add more API to PlayerMoveEvent (#5553)