- Dropped "Add option to disable saving projectiles to disk" in favor of the above patch
- Config migration is automatic. If "gameplay-mechanics.save-projectiles-to-disk" was set to false in purpur.yml, "projectile-load-save-per-chunk-limit" will be set to 0 in paper.yml (resulting in unchanged behaviour)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
821ce25d9 Significantly improve performance of the end generation
2b2e4fd65 Add Wandering Trader spawn rate config options
7263cbca7 [CI-SKIP] [Auto] Rebuild Patches
1c63aff6d Villager resetOffers API
8d8d74a5f Patch 2 references an invalid variable
e6d7bdca1 [CI-SKIP] fixed sed -i for bsd sed (#4782)
7ae47d4eb [CI-SKIP] Remove Waving banner fix (#4786)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
82792f883 [Auto] Updated Upstream (CraftBukkit)
899bc53b7 Updated Upstream (Bukkit/CraftBukkit) (#4779)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
73fc9666 Fix per-world settings not reloading (#4756)
94c99a8d Fix NPE thrown when converting MerchantRecipe from Bukkit to NMS (#4755)
072faf2a Fix minor issue with JavaDoc breaking doc deploys