Upstream has released updates that appears to apply and compile correctly
Paper Changes:
8d036cea Expose the internal current tick
0c715390 [PATCH] bounding box check for hanging entities (#2664)
527073aa Update config version
0d3b35c3 Rename baby zombie movement config option
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
df984898 Fix server deadlock when loading some chunks (#2647)
9ea1f9ee performance improvement for CraftChunk.getEntities() (#2629)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
419ae0e6 Fire EntityRemovedFromWorldEvent for all entities (Fixes#2282)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
cc0aeb73 Doubles the custom payload size limit imposed by bukkit, also creates a system property to allow customizing the size `paper.maxCustomChannelName`
0f2ea04c Updated Upstream (Bukkit/CraftBukkit/Spigot)
2c8d2040 Re-implement treasure-maps-return-already-discovered for 1.14 (#2636)
8260cdf8 Use getIfLoadedImmediately and not cached immediately for isLoa… (#2641)
ff8b9ef3 Really fix JLine on Windows
c6539607 Revert "Fix jline with git builds under Windows (#2624)" (#2632)
a4dbabdb Update upstream CB
0c64f7b0 Fix jline with git builds under Windows (#2624)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
3398704d Name the specific plugin generator class that isn't updated
aa776c1b Don't save canTick of armor stands if it has not been set by API (#2608)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
bfc807c2 Improve spawn loading and debug output for waiting on a chunk (#2595)
826b4762 Remove debug logging for incremental saves (#2600)
d39916c7 Add more timings to chunk provider tick (#2549)
43ec79a3 Add server oversleep to timings (#2509)
1d2a5915 Check if there are workers before trying to notify them (#2593)
89eb8902 [CI-SKIP] Rebuild patches
27fca92f Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)
e4e80f8a Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
936d57ba Use local variable for bedrock generation
767b9355 [CI-SKIP] Fix wrong patch author on zero-tick fix
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
b7dc6fb0 fix double world add bug (#2486)
439131c7 Updated Upstream (Bukkit/CraftBukkit)
14e07afd [CI-SKIP] Fix patch number
fc570959 Improve POI data saving logic (#2475)
5ef93ded Fix#2499 (#2500)
b3aeba41 Update Paperclip, remove gson dependency in paperclip
26f644c5 Fix sign line capping check (#2522)
b2758246 Target more sync loads (#2476)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
21faf822 Implement optional per player mobspawning (#2171)
88722ec8 Prevent consuming the wrong itemstack (#2477)
294e3046 Async chunk api/io/loading (#2308)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c4ae0002 Fix some API and commands usage of inactive chunks (#2457)
700a6649 Print entity debug stacktrace on entity double add (#2438)
9d6680ee Fix MC-158900 (#2458)
928abb41 [CI-SKIP] Rebuild patches for last merge
34e64781 Do less work if we have a custom Bukkit generator (#2318)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
cdd0bb43 Update upstream CB/S
4ac40031 [CI-SKIP] The wheel in the sky keeps on turning
9530f1bd [CI-SKIP] Fix regression with scripts in directories with spaces
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
ae900115 Fix chest logic being weird for coordinates that sum to 0 or a… (#2364)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c80ba8dc Fix server crash with piercing shots through vanished players (#2390)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
42daaadd Seperate out incremental saving
3a713bd5 Mark entities as being ticked when notifying navigation
6f709200 use getChunkImmediately for vehicles
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
fe7ef7b5 Do not schedule to main for getChunkImmediately type calls (#2362)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c6987e1a Peek the unload queue for chunk generation checks (#2332)
4ac69cec Bring task execution into server tick timings (#2357)
edce5384 Amend PlayerInteractAtEntityEvent javadoc for ArmorStands (#2309)
8ecd4337 Set spawning entity for fireworks spawned by a crossbow (#2358)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
ad8dbf3d Add option to disable relative projectile velocity
fa8b4994 Update TerminalConsoleAppender + JLine, use Jansi instead of JNA (#2299)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
396d3f13 Ensure xray does not perform non MT-Safe operations (#2361)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
160d1bc9 Only write to cached header in RegionFile if write potentially succeeds (#2294)
ef682381 SPIGOT-5190: Do not call superfluous EntityCombustEvent
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
a41d51f0 ServerExceptionEvent can be fired off main
920ad7c7 Use getChunkIfLoadedImmediately in places (#2297)
0708fa36 Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
767ac20c Merge pull request #2174 from kickash32/Only-count-Natural-Spawned-mobs
fa726c3f Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
97488cca Merge pull request #2296 from Spottedleaf/fix-loadchunk-again
36c48316 Fix loadChunk(x, z, false)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
8812fed9 Merge pull request #2240 from Spottedleaf/anti-xray
bd46b639 Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray
e679a7c1 Config migrations
0a667728 Resolve crash issue by shoving chunk loads onto the next tick
3a2d7f2d Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray
5ffa0dae Do not force load chunks for plugin constructed packets
e993aa6f Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray
9a4a185f Keep neighbour chunks loaded while obfuscating
f1f8060a Fix build?
76eb2a5e Use getChunkIfLoadedImmediately not getChunkIfCachedImmediately
ad757f96 Delete 0335-Anti-Xray.patch
46a6f1b2 Re-Add Anti-Xray
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c8bc57c7 Cleanup ChunkMapDistance patch
276afaa2 Updated Upstream (Bukkit/CraftBukkit/Spigot)