Upstream has released updates that appears to apply and compile correctly
Paper Changes:
cb15cfa4 Improve Async Login so pending connections dont get exposed
f275e9cb Optimize Hoppers - Major Boost - Got2GoFast!
0106485c Improvements to watchdog changes
65934b1f Fix build for last commit. 5am commits are great
3f436029 Don't process watchdog until server has fully started and ticked.
938bd972 Don't fire BlockFade on worldgen threads - Fixes#3208
509a828e Fix loading spawn chunks when async chunks is off
8a91bfd2 Improvements to async login
bf698865 Revert "Re-track players that dismount from other players"
82b98418 Fix some issues with async login as well another source of sync loads
aa241d2b Allow multiple callbacks to schedule for Callback Executor
a2064a41 Add PlayerAttackEntityCooldownResetEvent This event is called when processing a player's attack on an entity right before their attack strength cd is reset, there are no existing events that fire within this period of time so it was impossible to capture the players attack strength via API prior to this commit.
f48d4299 Allow sleeping players to float
eeb2f67d Fix Bed respawn deviating too far from vanilla (#3195)
68a7b9fe Move player to spawn point if spawn in unloaded world
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
0f06d380 Restrict vanilla teleport command to within worldborder
24d93aaf Fix Optional null issue - Fixes#3155
eb71c5fa Fix incorect timing of mspt
1ca80434 Optimise entity hard collision checking
b67a4237 Don't run entity collision code if not needed
bd9aa547 Optimise ArraySetSorted#removeIf
78871d07 Make JavaClassLoader thread-safe (Fixes#3137) (#3144)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes#3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
33a615de Add option to nerf pigmen from nether portals (#2937)
125a517d Update upstream CB
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
df0d7b0d Update upstream CB
6ea3c2cf [CI-SKIP] Rebuild patches
d7bed4cb Heavily optimise random block ticking (#2914)
b66d9ff8 Update upstream CB
ba71c5d6 Stop stripping private use block Unicode from signs
28d9dcfc Entity Jump API (#1587)
9976a768 Fix PlayerNaturallySpawnCreaturesEvent boolean inversion
054e20da Clean up imports on ThrownEggHatchEvent
a8984ccb Add ThrownEggHatchEvent (#1982)
9f24d495 Allow nerfed blazes, endermen to take water damage (#2847)