Upstream has released updates that appears to apply and compile correctly
Paper Changes:
6e7dc3f81 [Auto] Updated Upstream (CraftBukkit)
664ae4554 [Auto] Updated Upstream (CraftBukkit)
dafc7b8f8 Fix off by one error for scheduling block ticks (#4014)
5791e512b Fix MaterialTags tests to actually pass
115972651 Expand MaterialTags v2 (#4009)
5aaf1c514 prevent path space splitting in testServer.sh (#4007)
a8ef09b82 Tighten logic for handling target tick times in tick scheduler (#4010)
d5ccd4139 Remove ability to disable async chunks unless single core cpu
76728529f Fix Light Prioritization Issues
2d66b5be8 [Auto] Updated Upstream (CraftBukkit)
51d10c201 Add missing strikeLighting call to World#spigot()#strikeLightningEffect
Tuinity Changes:
416ed5e Fix 3 tick pistons not functioning correctly
489faf0 Fix up lock handling for UserCache
Upstream has released updates that appears to apply and compile correctly
Tuinity Changes:
8750b61 Fix entity count in timings and add water-ambient to per world spawn limits
2d9c2c8 Improve concurrent UserCache access
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
fcbeac8a [CI-SKIP] Readme update (#3702)
824f8086 Bandaid italic legacy serialization #3757 (#3760)
Tuinity Changes:
9f21359: Re-add optimise collision checking in player move packet handling
1152054: Revert player move packet optimisation
ef0a6c4: Optimise collision checking in player move packets