Upstream has released updates that appear to apply and compile correctly
Paper Changes:
d6f730655 Do not add passengers of entities that were above save limit (#5073)
cb99288a5 Try to get a new 1.16.5 build on website now we hopefully fixed site bug
946cdd2d2 [CI-SKIP] [Auto] Rebuild Patches
8f805412b Remove class 13 from netty preload - Fixes#5066
f6d3c6811 Make ProjectileHitEvent Cancellable
97b020f13 make schedule command per world
aac07a271 Return chat component with empty text instead of throwing exception. Fixes#3328
f27bc0659 Collision option for requiring a player participant
193f80148 Add StructureLocateEvent
59222b5ba Add sendOpLevel API
f792973c2 [CI-SKIP] Update API to 1.16.5 (#5067)
Tuinity Changes:
db82b6c Update to starlight 0.0.3
b97e87f Merge branch 'master' into dev/lighting
1d169e7 Updated Upstream (Paper)
09997a6 Merge branch 'master' into dev/lighting
8954b61 Updated Upstream (Paper)
8753f47 Merge branch 'master' into dev/lighting
4743c34 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration