Upstream has released updates that appear to apply and compile correctly
Paper Changes:
cd6ae8816 Add a "Should Burn in Sunlight" API for Phantoms and Skeletons (#5608)
25edfe58b Remove unneeded component conversion for kick msg (#5626)
cec386f66 Call PortalCreateEvent when players enter the end (#5618)
Airplane Changes:
3dce697cb Fix gradle stuff
209bce3db Patches
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
840e72091 [CI-SKIP] [Auto] Rebuild Patches
a33232d4a Add beacon activation and deactivation events (#5121)
bc7ea673a Add internal channel initialization listeners (#5557)
b28ad17ac Check for world change in MoveEvent API methods
3095c7592 [Auto] Updated Upstream (CraftBukkit)
f56989c97 Add RespawnFlags to PlayerRespawnEvent (#5533)
7579c2667 Add more API to PlayerMoveEvent (#5553)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
808bd9198 Add fast alternative constructor for Vector3f (#5339)
e849c51da fix#5336
0b25bacfc fix patch 'Remove streams from SensorNearest' (fixes#5330)
4d287e31c Use Adventure for `/version` command feedback, add copy to clipboard click event (#5333)
Tuinity Changes:
5b6d8beec: Update Upstream (Paper)
81d5fc1dd: Fix NPE in pickup logic for arrow
19ac6608f: Move region chunk unload & poi unload hook up
38ad5a1bd: Do not run close logic for inventories on chunk load
fb75a6f83: Do not allow the server to unload chunks at request of plugins
f87cb795f: Make entity tracker use highest range of passengers
71b089f18: Do not run raytrace logic for AIR
09e1a1036: Fix NPE in light exception handler
0ae7c2c23: Dump even more info for ticking entities
2e4a930c4: Store changed positions inside field on light engine
7734ef0a9: Detail player ticking in watchdog dumps