Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c8028d1c Fix data version check for ItemStack serialization (#3394)
9254a80a Fix race condition reintroduced in Prioritize class loader patch
6f196fe7 Add Raw Byte ItemStack Serialization
df43f828 Allow server startup for those poor people running <1G Xmx
3c9b65ef Fix cases where no-tick < tick view distance
72f89a07 Workaround for Client Lag Spikes (MC-162253)
3f941c0c Add option for console having all permissions
d2ae4658 Add permission for command blocks
9f8ae5cb Prioritise own classes where possible
74466412 Check portal restrictions when entering end gateways
fc9cf84d Fix NPE when temp ip bans expire (#3373)
16bd420d Add missing mob goals for API (#3367)
b5c4e2f6 Ensure no-tick view is not smaller than ticking VD
52564b1f Expand Pathfinding API with more options
dde65481 Fix usage of vanilla goals
7797aebe Drop Leads from nether portals - Fixes#3226
511b6bc2 Reduce MutableInt and Vec3d allocations, use ArrayDeque
84673141 Optimize NibbleArray to use pooled buffers
897dd2c8 Foundational work for Future Memory usage improvements
bb4002d8 Handle CraftPlayer#setSpectatorTarget better
4ae08959 Fix collision checks on spawning hanging entities and null on async chunk loads
c2f8d1ef Protect Bedrock and End Portal/Frames from being destroyed
827cc632 Updated Upstream (Bukkit/CraftBukkit/Spigot)
92f680ed Fix Pathfinding and obscure glitchy buggy 0 tick farms
7a7c4292 Optimize Pathfinder - Remove Streams / Optimized collections
fc917d16 Optimize Hoppers - Major performance improvement
14ad77c6 Fix PotionEffect API Ignoring Icon bug
eb3ce8a2 Fix EntityRaider picking up items when they shouldn't be able
1ea9ada0 Add a TELEPORT ticket when changing dimensions
8e9459ea Fix missing flag pass for isUrgent
7befec44 Potential bed api (#3339)
27945a6b Optimize WorldBorder collision checks and air
55e17a85 Wait for Async Tasks during shutdown
b5905256 Ensure Entity AABB's are never invalid
a054aa6f Properly remove Entities from current chunk
c894ddfd Fix teleporting onto a chunk line
57d6cc01 Send LOGIN protocol packets immediately - Fix disconnect during async prelogin
cd93e54d Don't use our modified chunk checks for collision in world gen
b4003ef1 Allow loading entities current chunk if needed to fix collision checks
e5f64896 Add Urgent API for Async Chunks API and use it for Async Teleport
ad8e59dc Ensure chunks loaded on respawn for suffocation check
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
cc477e6a Force Plugins that use delayed tasks for init back in their place
597263fd Don't skip full player connection tick when dead
e2c23475 Revert loaded entity list (#3304)
fa87db6b Move another NetworkManager util into the inner class (#3303)
841c7d18 Make loaded entity list logic more consistent (#3301)
36f34f01 Updated Upstream (Bukkit/CraftBukkit)
5ca5f131 Rebuild all patches using the new rebuild pattern
1ccff6fa Add villager reputation API
5c0bfffa Speed up rebuilding patches and reduce diff
f37381ea Optimize Network Manager to not need synchronization
8f9df2ed Anti Xray cleanup
878c66f1 No-Tick view distance implementation - Closes#3196
b87743c1 Stop copy-on-write operations for updating light data
97a9c972 Optimize isOutsideRange to use distance maps
b4e629a2 Use distance map to optimise entity tracker / Misc Utils
d80d1517 Optimize Entity Ticking to Loaded Chunks only
31d7686d Add item slot helper methods for various inventories (#3221)
75e1e3b3 Mob Goal API
c7bc393a Revert "Don't flush packet queue off main thread"
1abd2bd2 Don't flush packet queue off main thread
a4ed58a9 Clean up Direct Memory Region Files Fix for different Java versions
55e35019 Set cap on JDK per-thread native byte buffer cache
b5101f4f Cleanup Region Files Direct Memory on close
81e655d7 Optimize Voxel Shape Merging
ed9fc11f Sync position on teleportation
9c326fce Nanothing to see here
3e9fc24b Attempt to fix FastLogin maybe
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
d33ba160 Fix incorrect keyword use on visibleChunksClone
2f343015 Updated Upstream (Bukkit/CraftBukkit)
a65831bd Optimize PlayerChunkMap memory use for visibleChunks