Commit Graph

17 Commits

Author SHA1 Message Date
William Blake Galbreath
a8451af349 Detect looking around as not AFK 2020-06-20 20:45:45 -05:00
William Blake Galbreath
ed7b2022b7 Bringing back Tuinity! \o/ 2020-06-20 20:40:30 -05:00
William Blake Galbreath
8ec7d99ec0 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a6ac47e5 Fix numerous item duplication issues and teleport issues
b7402f11 Add phantom creative and insomniac controls (#3222)
75819fac Fix Potion#toItemStack swapping the extended and upgraded constructor values (#3216)
2020-04-25 15:48:09 -05:00
William Blake Galbreath
d085a5b222 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cb15cfa4 Improve Async Login so pending connections dont get exposed
f275e9cb Optimize Hoppers - Major Boost - Got2GoFast!
0106485c Improvements to watchdog changes
65934b1f Fix build for last commit. 5am commits are great
3f436029 Don't process watchdog until server has fully started and ticked.
938bd972 Don't fire BlockFade on worldgen threads - Fixes #3208
509a828e Fix loading spawn chunks when async chunks is off
8a91bfd2 Improvements to async login
bf698865 Revert "Re-track players that dismount from other players"
82b98418 Fix some issues with async login as well another source of sync loads
aa241d2b Allow multiple callbacks to schedule for Callback Executor
a2064a41 Add PlayerAttackEntityCooldownResetEvent This event is called when processing a player's attack on an entity right before their attack strength cd is reset, there are no existing events that fire within this period of time so it was impossible to capture the players attack strength via API prior to this commit.
f48d4299 Allow sleeping players to float
eeb2f67d Fix Bed respawn deviating too far from vanilla (#3195)
68a7b9fe Move player to spawn point if spawn in unloaded world
2020-04-24 08:22:02 -05:00
William Blake Galbreath
fc7824b3a8 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
f29c7ebd Improve async login (#3189)
9fd36824 Fix Citizens Player NPC tracking issue - Fixes #3186
0e72de1c Fix Player Tracking issue during join process.
f26362af Load Spawn Chunks Asynchronously and Spiral Out
54f762e2 Load Chunks for Login Asynchronously
f2d1b6e5 Clean up duplicate PlayerInitialSpawnEvent
c2d022d7 Fix Longstanding Broken behavior of PlayerJoinEvent
d0a348b9 Broadcast join messages to console
1ef687a4 Don't crash if player is attempted to be removed from untracked chunk.
c11668ac Make sure the chunk conversion task is executed immediately
26fb7cc3 Fix Chunk Post Processing deadlock risk
2020-04-19 17:06:16 -05:00
William Blake Galbreath
e4a8964a8b Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ffecc4e2 Revert "Optimize entity list iteration requiring entities be in"
0a4286cc Prevent Fire from loading chunks
07915ea1 Add Player Client Options API (#2883)
bc48a317 Optimize entity list iteration requiring entities be in  loaded chunks
88092fef Optimize ChunkProviderServer's chunk level checking helper methods
01e8ce8d Forced Watchdog Crash support and Improve Async Shutdown
fdb8fe78 Be less strict with vanilla teleport command limits
2020-04-17 15:32:51 -05:00
ChrystiGalbreath
6c4aab0053 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
0f06d380 Restrict vanilla teleport command to within worldborder
24d93aaf Fix Optional null issue - Fixes #3155
eb71c5fa Fix incorect timing of mspt
1ca80434 Optimise entity hard collision checking
b67a4237 Don't run entity collision code if not needed
bd9aa547 Optimise ArraySetSorted#removeIf
78871d07 Make JavaClassLoader thread-safe (Fixes #3137) (#3144)
2020-04-16 20:45:31 -05:00
William Blake Galbreath
3630f35339 Do not send blank chat components to players 2020-04-12 13:44:16 -05:00
William Blake Galbreath
b2a0de5386 Make 'cannot mount mob' string configurable 2020-04-12 13:32:59 -05:00
William Blake Galbreath
193c511fce Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
2020-04-12 03:45:54 -05:00
William Blake Galbreath
ef94c821f3 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
23ee0a8a Fix issue with 0,0 chunks causing crash
bc8fafb2 Updated Upstream (CraftBukkit/Spigot)
ebbca5ce Drowned is a RangedEntity (fixes API for Drowned to support Ranged)
83b03eee Don't move existing players to world spawn
3b3e38fd Fix issue with loading chunk during ticking chunks issue
78431dca Update test server startup script
2020-04-10 01:43:21 -05:00
William Blake Galbreath
16e780dcdb Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ab74bb45 Speed up processing of chunk loads and generation
f5dd491f Increase Light Queue Size
9ab69348 Don't load chunks when attempting to unload a chunk
38c62622 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
2020-04-09 19:37:51 -05:00
William Blake Galbreath
a29baddb7d Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
d33ba160 Fix incorrect keyword use on visibleChunksClone
2f343015 Updated Upstream (Bukkit/CraftBukkit)
a65831bd Optimize PlayerChunkMap memory use for visibleChunks
2020-04-08 23:13:56 -05:00
William Blake Galbreath
1c4687461d Rebuild patches 2020-04-04 20:28:11 -05:00
William Blake Galbreath
76b5d1cdcf Move timings changes to its own patch 2020-02-18 21:22:51 -06:00
William Blake Galbreath
c98e91e6e3 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
33a615de Add option to nerf pigmen from nether portals (#2937)
125a517d Update upstream CB
2020-02-18 20:13:10 -06:00
William Blake Galbreath
4757060211 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
df0d7b0d Update upstream CB
6ea3c2cf [CI-SKIP] Rebuild patches
d7bed4cb Heavily optimise random block ticking (#2914)
b66d9ff8 Update upstream CB
ba71c5d6 Stop stripping private use block Unicode from signs
28d9dcfc Entity Jump API (#1587)
9976a768 Fix PlayerNaturallySpawnCreaturesEvent boolean inversion
054e20da Clean up imports on ThrownEggHatchEvent
a8984ccb Add ThrownEggHatchEvent (#1982)
9f24d495 Allow nerfed blazes, endermen to take water damage (#2847)
2020-02-12 21:21:34 -06:00