Upstream has released updates that appear to apply and compile correctly
Paper Changes:
466820160 Upstream Update (#5211)
2a0ee4b65 Add support for hex color codes in console
4e958e229 We're going on an Adventure! (#4842)
1a9735611 Stop loop when flags set to false (#5101)
a5928db4a [Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly
Tuinity Changes:
a539774b1 Fix off-by-one for BasicEntityList
0763cd19b Updated Upstream (Paper)
ad35543e7 Various optimisations
2006b9b83 Discord vanity URL
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
5fd19303f Call PreCreatureSpawnEvent for more spawn reasons (#5201)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
0ea308381 Updated Upstream (Bukkit/CraftBukkit)
Tuinity Changes:
502d57ba Updated Upstream (Paper)
4415b59b Improve behavior for hard colliding entities
e5f54a3f Fix chunks refusing to unload at low TPS
2dfd22e4 Fix incorrect isRealPlayer init
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
4a97a7ca Add option to disable pillager patrols (#2626)
23e53aab Backport MC-160177 fix from 1.15 (#2702)
45089d59 Update upstream CB
761c24fa Fix stuck in sneak when changing worlds (MC-10657) (#2627)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
8d036cea Expose the internal current tick
0c715390 [PATCH] bounding box check for hanging entities (#2664)
527073aa Update config version
0d3b35c3 Rename baby zombie movement config option