Commit Graph

8 Commits

Author SHA1 Message Date
William Blake Galbreath
e4a8964a8b Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ffecc4e2 Revert "Optimize entity list iteration requiring entities be in"
0a4286cc Prevent Fire from loading chunks
07915ea1 Add Player Client Options API (#2883)
bc48a317 Optimize entity list iteration requiring entities be in  loaded chunks
88092fef Optimize ChunkProviderServer's chunk level checking helper methods
01e8ce8d Forced Watchdog Crash support and Improve Async Shutdown
fdb8fe78 Be less strict with vanilla teleport command limits
2020-04-17 15:32:51 -05:00
ChrystiGalbreath
6c4aab0053 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
0f06d380 Restrict vanilla teleport command to within worldborder
24d93aaf Fix Optional null issue - Fixes #3155
eb71c5fa Fix incorect timing of mspt
1ca80434 Optimise entity hard collision checking
b67a4237 Don't run entity collision code if not needed
bd9aa547 Optimise ArraySetSorted#removeIf
78871d07 Make JavaClassLoader thread-safe (Fixes #3137) (#3144)
2020-04-16 20:45:31 -05:00
William Blake Galbreath
2243be4513 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
c096fe19 Port 20w15a Villager AI optimizations
832687de Restore preventing saving bad entities patch to full effect
df8eedee Restore Optimize Pathfinding patch
97b1cc36 Allow shutting down server during a watchdog hang gracefully
06044e24 Async command map building
2020-04-12 17:33:46 -05:00
William Blake Galbreath
193c511fce Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
2020-04-12 03:45:54 -05:00
William Blake Galbreath
16e780dcdb Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ab74bb45 Speed up processing of chunk loads and generation
f5dd491f Increase Light Queue Size
9ab69348 Don't load chunks when attempting to unload a chunk
38c62622 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
2020-04-09 19:37:51 -05:00
William Blake Galbreath
1c4687461d Rebuild patches 2020-04-04 20:28:11 -05:00
William Blake Galbreath
76b5d1cdcf Move timings changes to its own patch 2020-02-18 21:22:51 -06:00
William Blake Galbreath
4757060211 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
df0d7b0d Update upstream CB
6ea3c2cf [CI-SKIP] Rebuild patches
d7bed4cb Heavily optimise random block ticking (#2914)
b66d9ff8 Update upstream CB
ba71c5d6 Stop stripping private use block Unicode from signs
28d9dcfc Entity Jump API (#1587)
9976a768 Fix PlayerNaturallySpawnCreaturesEvent boolean inversion
054e20da Clean up imports on ThrownEggHatchEvent
a8984ccb Add ThrownEggHatchEvent (#1982)
9f24d495 Allow nerfed blazes, endermen to take water damage (#2847)
2020-02-12 21:21:34 -06:00