Upstream has released updates that appears to apply and compile correctly
Paper Changes:
64666dc8 Improve Chunk Priority, Frustum Priority and Load Speed Algorithms
146b9908 Improve ChunkMapDistance.b crash fix to clean up properly
2c4499b7 Show Plugins Event Listeners under Combined Total in Timings
c5c909c9 Improve Plugin Ticket Management
b20529f3 Update to HTTPS in README (#3460)
de6dfedf Make Anti-Xray multithreaded (#3520)
531c4b3f Add PluginTickets to API Chunk Methods
b2d81e21 Improve Chunk Prioritization and Internal Scheduler
24a2e804 Improve Login to use Urgent priority - improves login chunk load times
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
34e5942b Fix timings task name generation for extreme cases - Fixes#3499
5e3bacbc Ensure ThreadDeath propagates fully - Fixes#3521
9fa6ba26 Optimize Light Engine
dfd3848e Use seed based lookup for Treasure Maps - Fixes lag from carto/sunken maps
74dcb3c9 Revert "Fix enchantment costs (#3519)"
6d72ea16 Fix enchantment costs (#3519)
68cc8d79 Maps shouldn't load chunks (#3518)
e7cf34a0 Fix villager trading demand MC-163962 (#3498)
51f9edf2 Change name and id to get from profile in AsyncPlayerPreLoginEvent (#3511)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
b75eeca0 Boost light task priority to ensure it doesnt hold up chunk loads
3d2bc848 Ensure VillagerTrades doesn't load async - fixes#3495
e470f1ef Add more information to Timing Reports
f4a47db6 Improve Thread Pool usage to allow single threads for single cpu servers
a4fe910f Fix sounds when using worldedit regen command
70ad51a8 Updated Upstream (Bukkit/CraftBukkit)
d7cfa4fa Improve legacy format serialization more