Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c096fe19 Port 20w15a Villager AI optimizations
832687de Restore preventing saving bad entities patch to full effect
df8eedee Restore Optimize Pathfinding patch
97b1cc36 Allow shutting down server during a watchdog hang gracefully
06044e24 Async command map building
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes#3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
ab74bb45 Speed up processing of chunk loads and generation
f5dd491f Increase Light Queue Size
9ab69348 Don't load chunks when attempting to unload a chunk
38c62622 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
3dafa6a0 Updated Upstream (CraftBukkit)
77b05b9c Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
7329e19c Updated Upstream (CraftBukkit)
b3a97d14 Fix startup errors when double clicking jar (#2903)
b51fbefc Revert "Fix errors on startup when double clicking jar (#2901)"
a0438fab Fix errors on startup when double clicking jar (#2901)
e0da6d4b Seed based feature search (Fixes#2312) (#2852)
78dfb77e Updated Upstream (Bukkit/CraftBukkit)
969ef51a Init legacy material data
c4714909 Fix items vanishing through end portal (Resolves#2681) (#2894)
74b0ef39 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
8782be3b [CI-SKIP] Rebuild patches
ff8a48b9 Don't show 1.15 plugins as legacy in plugins command (#2755)
a1339802 port PlayerLaunchProjectileEvent patch to 1.15 (#2758)
f3c55f23 port TE chunk lookup patch to 1.15 (#2757)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
bc447dc1 Track correct branch for /version
7dbceea2 Restore zero-tick farms fix
55944bc6 Revert "Drop fix zero-tick farms (Fixes#2736)"
3b93c5b1 Drop fix zero-tick farms (Fixes#2736)
31bc07cb Drop hopper optimization patch
788e0338 Don't set the count on already empty items in hopper moves (Fixes#2735)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
bfc807c2 Improve spawn loading and debug output for waiting on a chunk (#2595)
826b4762 Remove debug logging for incremental saves (#2600)
d39916c7 Add more timings to chunk provider tick (#2549)
43ec79a3 Add server oversleep to timings (#2509)
1d2a5915 Check if there are workers before trying to notify them (#2593)
89eb8902 [CI-SKIP] Rebuild patches
27fca92f Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)
e4e80f8a Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
21faf822 Implement optional per player mobspawning (#2171)
88722ec8 Prevent consuming the wrong itemstack (#2477)
294e3046 Async chunk api/io/loading (#2308)
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
c6987e1a Peek the unload queue for chunk generation checks (#2332)
4ac69cec Bring task execution into server tick timings (#2357)
edce5384 Amend PlayerInteractAtEntityEvent javadoc for ArmorStands (#2309)
8ecd4337 Set spawning entity for fireworks spawned by a crossbow (#2358)