From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 6 Oct 2019 12:46:35 -0500 Subject: [PATCH] Add option to set armorstand step height diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 1ecca8fdab2fb12390446fd8e134032f1d003f4a..391d0782245f490152776e3c377a8040ad254322 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -334,7 +334,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { public double xOld; public double yOld; public double zOld; - private float maxUpStep; + public float maxUpStep; // Purpur - private -> public public boolean noPhysics; protected final RandomSource random; public int tickCount; diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index 5c6e060a54ffb13c37ff5711992e964bdd59643d..5524a69952130ec38e151509ba7733459146d1b0 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -682,6 +682,7 @@ public class ArmorStand extends LivingEntity { @Override public void tick() { + maxUpStep = level().purpurConfig.armorstandStepHeight; // Paper start if (!this.canTick) { if (this.noTickPoseDirty) { diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 535fc8b625b49c2451e17f5e73ea44b634adc6d9..9ad3efdfdabb1a5a5c2c6a521521a55bf1aea1b2 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -90,6 +90,11 @@ public class PurpurWorldConfig { return value.isEmpty() ? fallback : value; } + public float armorstandStepHeight = 0.0F; + private void armorstandSettings() { + armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); + } + public boolean idleTimeoutKick = true; public boolean idleTimeoutTickNearbyEntities = true; public boolean idleTimeoutCountAsSleeping = false;