From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 May 2019 12:58:45 -0500 Subject: [PATCH] LivingEntity safeFallDistance diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 2516544b2e346a4384020776d4cb07e4aa5d0d3c..fe0eac825d011fc3b74987aa817965358f370f44 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -254,6 +254,7 @@ public abstract class LivingEntity extends Entity implements Attackable { private boolean skipDropExperience; // CraftBukkit start public int expToDrop; + public float safeFallDistance = 3.0F; // Purpur public boolean forceDrops; public ArrayList drops = new ArrayList(); public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes; @@ -354,7 +355,7 @@ public abstract class LivingEntity extends Entity implements Attackable { this.tryAddSoulSpeed(); } - if (!this.level().isClientSide && this.fallDistance > 3.0F && onGround && !state.isAir()) { + if (!this.level().isClientSide && this.fallDistance > this.safeFallDistance && onGround && !state.isAir()) { // Purpur double d1 = this.getX(); double d2 = this.getY(); double d3 = this.getZ(); @@ -369,7 +370,7 @@ public abstract class LivingEntity extends Entity implements Attackable { d3 = (double) landedPosition.getZ() + 0.5D + d5 / d6 * 0.5D; } - float f = (float) Mth.ceil(this.fallDistance - 3.0F); + float f = (float) Mth.ceil(this.fallDistance - this.safeFallDistance); // Purpur double d7 = Math.min((double) (0.2F + f / 15.0F), 2.5D); int i = (int) (150.0D * d7); @@ -2064,7 +2065,7 @@ public abstract class LivingEntity extends Entity implements Attackable { MobEffectInstance mobeffect = this.getEffect(MobEffects.JUMP); float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1); - return Mth.ceil((fallDistance - 3.0F - f2) * damageMultiplier); + return Mth.ceil((fallDistance - this.safeFallDistance - f2) * damageMultiplier); // Purpur } } diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java index 05405f22fa9001560eb3a6701f3bb0179a584fae..8bf1105601f000142246554d177965d1dc6a3339 100644 --- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java +++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java @@ -381,7 +381,7 @@ public abstract class AbstractHorse extends Animal implements ContainerListener, @Override protected int calculateFallDamage(float fallDistance, float damageMultiplier) { - return Mth.ceil((fallDistance * 0.5F - 3.0F) * damageMultiplier); + return Mth.ceil((fallDistance * 0.5F - this.safeFallDistance) * damageMultiplier); } protected int getInventorySize() { diff --git a/src/main/java/net/minecraft/world/entity/monster/Giant.java b/src/main/java/net/minecraft/world/entity/monster/Giant.java index 3f7d21a5be726d301e1bcaa11f1788b51c23a7cd..db95323da1aef267aa4fbe56aaff63cb8684e15b 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Giant.java +++ b/src/main/java/net/minecraft/world/entity/monster/Giant.java @@ -12,6 +12,7 @@ import net.minecraft.world.level.LevelReader; public class Giant extends Monster { public Giant(EntityType type, Level world) { super(type, world); + this.safeFallDistance = 10.0F; // Purpur } // Purpur start diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 6c207265b2d7c608924b25805f28ce15cab528cc..e22881c8c3e33de6b300a689242bbf2162bb9426 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -1065,4 +1065,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { getHandle().knockback(strength, directionX, directionZ); }; // Paper end + + // Purpur start + @Override + public float getSafeFallDistance() { + return getHandle().safeFallDistance; + } + + @Override + public void setSafeFallDistance(float safeFallDistance) { + getHandle().safeFallDistance = safeFallDistance; + } + // Purpur end }