From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Encode42 Date: Tue, 23 Mar 2021 22:42:20 -0400 Subject: [PATCH] Config to show Armor Stand arms on spawn diff --git a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java index ecb797e67554d30e35b3aca4d0fc9b0e3f6c1a50..ddc1c3383cdc32fa832485f3922c74185731557a 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java @@ -103,6 +103,7 @@ public class EntityArmorStand extends EntityLiving { this.leftLegPose = EntityArmorStand.bn; this.rightLegPose = EntityArmorStand.bo; this.G = 0.0F; + this.setArms(world != null && world.purpurConfig.armorstandPlaceWithArms); // Purpur } public EntityArmorStand(World world, double d0, double d1, double d2) { diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index d82bb5bc5d4ba9fafcbbfaa1a4fcede3118e5562..327adbf000c6b6e22126d0a8a0df661fc555a702 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -114,6 +114,7 @@ public class PurpurWorldConfig { public boolean armorstandMovement = true; public boolean armorstandWaterMovement = true; public boolean armorstandWaterFence = true; + public boolean armorstandPlaceWithArms = false; private void armorstandSettings() { armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible); armorstandFixNametags = getBoolean("gameplay-mechanics.armorstand.fix-nametags", armorstandFixNametags); @@ -121,6 +122,7 @@ public class PurpurWorldConfig { armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement); armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement); armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence); + armorstandPlaceWithArms = getBoolean("gameplay-mechanics.armorstand.place-with-arms-visible", armorstandPlaceWithArms); } public boolean controllableMinecarts = false;