From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 7 Sep 2019 22:47:59 -0500 Subject: [PATCH] Add option for boats to eject players on land diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java index 0dbc85c450797d7384e641f80e1b1f8c56fd14fc..e4febdebc760f9babd77c55e87acccdc1625f0a5 100644 --- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java @@ -518,6 +518,7 @@ public class Boat extends Entity { if (f > 0.0F) { this.landFriction = f; + if (level.purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur return Boat.Status.ON_LAND; } else { return Boat.Status.IN_AIR; diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 7d5e570b5537960532e7b6babfd1f7ac421a3854..ecfbe1bbd192649095945ba13039d53d23ac2ca8 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -94,12 +94,14 @@ public class PurpurWorldConfig { armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); } + public boolean boatEjectPlayersOnLand = false; public boolean disableDropsOnCrammingDeath = false; public boolean milkCuresBadOmen = true; public double tridentLoyaltyVoidReturnHeight = 0.0D; public double voidDamageHeight = -64.0D; public double voidDamageDealt = 4.0D; private void miscGameplayMechanicsSettings() { + boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand); disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath); milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen); tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);