From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Tue, 4 Aug 2020 22:08:23 -0500 Subject: [PATCH] Allow anvil colors diff --git a/src/main/java/net/minecraft/world/inventory/AnvilMenu.java b/src/main/java/net/minecraft/world/inventory/AnvilMenu.java index c1ed57bae737fca803c2dd8666207dbffc6758c3..10cd589e427f847936f29e33edee3923a4661210 100644 --- a/src/main/java/net/minecraft/world/inventory/AnvilMenu.java +++ b/src/main/java/net/minecraft/world/inventory/AnvilMenu.java @@ -279,6 +279,17 @@ public class AnvilMenu extends ItemCombinerMenu { } else if (!this.itemName.equals(itemstack.getHoverName().getString())) { b1 = 1; i += b1; + // Purpur start + if (player != null && player.level.purpurConfig.anvilAllowColors && player.getBukkitEntity().hasPermission("purpur.anvil.color")) { + final net.kyori.adventure.text.Component renameTextComponent; + if (itemName.startsWith("&r") && player.getBukkitEntity().hasPermission("purpur.anvil.remove_italics")) { + renameTextComponent = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacyAmpersand().deserialize(itemName.substring(2)).decoration(net.kyori.adventure.text.format.TextDecoration.ITALIC, false); + } else { + renameTextComponent = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacyAmpersand().deserialize(itemName); + } + itemstack1.setHoverName(io.papermc.paper.adventure.PaperAdventure.asVanilla(renameTextComponent)); + } else + // Purpur end itemstack1.setHoverName(Component.literal(this.itemName)); } diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 85b4f00796521d007a1b741c5dcc47a6e359d71a..4d474c2d2f6c1a7a28daba2d9886cf6e5e12b343 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -296,6 +296,11 @@ public class PurpurWorldConfig { }); } + public boolean anvilAllowColors = false; + private void anvilSettings() { + anvilAllowColors = getBoolean("blocks.anvil.allow-colors", anvilAllowColors); + } + public boolean bedExplode = true; public double bedExplosionPower = 5.0D; public boolean bedExplosionFire = true;