From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 7 Sep 2019 22:47:59 -0500 Subject: [PATCH] Add option for boats to eject players on land diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java index 29da8a42406feccf7932097b07b1d32a38fa96b7..539c9d60cecb63fb2b0858951ff58cc0ea26c446 100644 --- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java @@ -523,6 +523,7 @@ public class Boat extends Entity { if (f > 0.0F) { this.landFriction = f; + if (level.purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur return Boat.Status.ON_LAND; } else { return Boat.Status.IN_AIR; diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 61e0ab842e2e0a5856a39cb3a2a0c7837b02353e..6f888c569f6054e2e1dbf550d914476fe062417f 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -97,12 +97,14 @@ public class PurpurWorldConfig { armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); } + public boolean boatEjectPlayersOnLand = false; public boolean disableDropsOnCrammingDeath = false; public boolean milkCuresBadOmen = true; public double tridentLoyaltyVoidReturnHeight = 0.0D; public double voidDamageHeight = -64.0D; public double voidDamageDealt = 4.0D; private void miscGameplayMechanicsSettings() { + boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand); disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath); milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen); tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);