From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Ben Kerllenevich Date: Tue, 25 May 2021 16:30:30 -0400 Subject: [PATCH] API for any mob to burn daylight Co-authored by: Encode42 diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java index 8cca7e7128e2438372b5c802f76bdd14d86d874c..d3a0df7b895898578a7473c4c4b4f71694fc2bb2 100644 --- a/src/main/java/org/bukkit/entity/Entity.java +++ b/src/main/java/org/bukkit/entity/Entity.java @@ -1137,5 +1137,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent * @return True if ridable in water */ boolean isRidableInWater(); + + /** + * Checks if the entity is in daylight + * + * @return True if in daylight + */ + boolean isInDaylight(); // Purpur end } diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 229edcfb9de39e2ef10597c1d65044f26eaeba48..744b869c028324d5de30d2d64ab080b050fa3c47 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -1332,5 +1332,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource * @param slot Equipment slot to play break animation for */ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot); + + /** + * If this mob will burn in the sunlight + * + * @return True if mob will burn in sunlight + */ + boolean shouldBurnInDay(); + + /** + * Set if this mob should burn in the sunlight + * + * @param shouldBurnInDay True to burn in sunlight + */ + void setShouldBurnInDay(boolean shouldBurnInDay); // Purpur end }