From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 17 Jul 2021 15:55:14 -0500 Subject: [PATCH] Player ridable in water option diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java index af882016364257f01a154b99783e96f5e932364f..61380231105bd7d139989b05789800e5f7b89106 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java @@ -2072,6 +2072,11 @@ public abstract class Player extends LivingEntity { return this.inventory.armor; } + @Override + public boolean dismountsUnderwater() { + return !level.purpurConfig.playerRidableInWater; + } + public boolean setEntityOnShoulder(CompoundTag entityNbt) { if (!this.isPassenger() && this.onGround && !this.isInWater() && !this.isInPowderSnow) { if (this.getShoulderEntityLeft().isEmpty()) { diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 0a1b894dad87b73f28fe9b37e08abb7b95d3b040..cbf4c40bf7c7e6547554f8d9086be0d7d99b522f 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -398,6 +398,7 @@ public class PurpurWorldConfig { public double playerCriticalDamageMultiplier = 1.5D; public int playerBurpDelay = 10; public boolean playerBurpWhenFull = false; + public boolean playerRidableInWater = false; private void playerSettings() { if (PurpurConfig.version < 19) { boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer); @@ -422,6 +423,7 @@ public class PurpurWorldConfig { playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier); playerBurpDelay = getInt("gameplay-mechanics.player.burp-delay", playerBurpDelay); playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull); + playerRidableInWater = getBoolean("gameplay-mechanics.player.ridable-in-water", playerRidableInWater); } private static boolean projectileDespawnRateSettingsMigrated = false;