From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 3 Jul 2021 18:40:32 -0500 Subject: [PATCH] Store placer on Block when placed diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java index 1b829ad61a25ef1e18adefe291d91fdb7401956d..f93cb39c2664b74066bd9ac352137c11e612e5f9 100644 --- a/src/main/java/net/minecraft/world/item/ItemStack.java +++ b/src/main/java/net/minecraft/world/item/ItemStack.java @@ -475,6 +475,7 @@ public final class ItemStack implements DataComponentHolder { world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710 for (BlockState blockstate : blocks) { blockstate.update(true, false); + ((CraftBlock) blockstate.getBlock()).getNMS().getBlock().forgetPlacer(); // Purpur } world.preventPoiUpdated = false; @@ -506,6 +507,7 @@ public final class ItemStack implements DataComponentHolder { if (!(block.getBlock() instanceof BaseEntityBlock)) { // Containers get placed automatically block.onPlace(world, newblockposition, oldBlock, true, context); // Paper - pass context } + block.getBlock().forgetPlacer(); // Purpur world.notifyAndUpdatePhysics(newblockposition, null, oldBlock, block, world.getBlockState(newblockposition), updateFlag, 512); // send null chunk as chunk.k() returns false by this point } diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java index cf8b8c8efd1c9c81eb5f02d75bd75875eb66771f..6f7e90d406b088fee0eb254f8042bd404d8f36fa 100644 --- a/src/main/java/net/minecraft/world/level/block/Block.java +++ b/src/main/java/net/minecraft/world/level/block/Block.java @@ -438,7 +438,17 @@ public class Block extends BlockBehaviour implements ItemLike { } // Paper - fix drops not preventing stats/food exhaustion } - public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {} + // Purpur start + @Nullable protected LivingEntity placer = null; + + public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) { + this.placer = placer; + } + + public void forgetPlacer() { + this.placer = null; + } + // Purpur end public boolean isPossibleToRespawnInThis(BlockState state) { return !state.isSolid() && !state.liquid();