From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: jmp Date: Sat, 5 Dec 2020 02:34:22 -0800 Subject: [PATCH] Toggle for Zombified Piglin death always counting as player kill when angry In Vanilla (as of 1.16.4), when Zombified Piglins die while angry, it will count as a player kill regardless of whether a player has ever hit them, meaning they will drop XP. This is abused in Zombified Piglin farms where the player kills the entities through cramming, but they still drop XP due to the Piglin being angry, even though the player never hit them. This patch adds a toggle to disable this behavior. diff --git a/src/main/java/net/minecraft/server/EntityPigZombie.java b/src/main/java/net/minecraft/server/EntityPigZombie.java index 3327dbbf87d8f43cbc7cd728df2f4c6a33dae40d..57f3358b8dfd53f5b1d2e976d64b809f74bc3ce3 100644 --- a/src/main/java/net/minecraft/server/EntityPigZombie.java +++ b/src/main/java/net/minecraft/server/EntityPigZombie.java @@ -95,7 +95,7 @@ public class EntityPigZombie extends EntityZombie implements IEntityAngerable { this.eY(); } - if (this.isAngry()) { + if (this.isAngry() && this.world.purpurConfig.zombifiedPiglinCountAsPlayerKillWhenAngry) { // Purpur this.lastDamageByPlayerTime = this.ticksLived; } @@ -150,7 +150,7 @@ public class EntityPigZombie extends EntityZombie implements IEntityAngerable { this.bt = EntityPigZombie.bs.a(this.random); } - if (entityliving instanceof EntityHuman) { + if (entityliving instanceof EntityHuman && this.world.purpurConfig.zombifiedPiglinCountAsPlayerKillWhenAngry) { // Purpur this.e((EntityHuman) entityliving); } diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index c690238bb16d7172ba53321f9512a7bb9c5683fd..27f053eb3929de9baa2f20c95fff3e6413ddc4ee 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -1208,12 +1208,14 @@ public class PurpurWorldConfig { public boolean zombifiedPiglinJockeyOnlyBaby = true; public double zombifiedPiglinJockeyChance = 0.05D; public boolean zombifiedPiglinJockeyTryExistingChickens = true; + public boolean zombifiedPiglinCountAsPlayerKillWhenAngry = true; private void zombifiedPiglinSettings() { zombifiedPiglinRidable = getBoolean("mobs.zombified_piglin.ridable", zombifiedPiglinRidable); zombifiedPiglinRidableInWater = getBoolean("mobs.zombified_piglin.ridable-in-water", zombifiedPiglinRidableInWater); zombifiedPiglinJockeyOnlyBaby = getBoolean("mobs.zombified_piglin.jockey.only-babies", zombifiedPiglinJockeyOnlyBaby); zombifiedPiglinJockeyChance = getDouble("mobs.zombified_piglin.jockey.chance", zombifiedPiglinJockeyChance); zombifiedPiglinJockeyTryExistingChickens = getBoolean("mobs.zombified_piglin.jockey.try-existing-chickens", zombifiedPiglinJockeyTryExistingChickens); + zombifiedPiglinCountAsPlayerKillWhenAngry = getBoolean("mobs.zombified_piglin.count-as-player-kill-when-angry", zombifiedPiglinCountAsPlayerKillWhenAngry); } public boolean zombieVillagerRidable = false;