From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 6 Oct 2019 12:46:35 -0500 Subject: [PATCH] Add option to set armorstand step height diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index b853bda52a2705200c6efde165632b36fc85fe4e..c760a55ac0743f09ac5ee7cda51c0c2be0ca4fe3 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -322,7 +322,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { public double xOld; public double yOld; public double zOld; - private float maxUpStep; + public float maxUpStep; // Purpur - private -> public public boolean noPhysics; protected final RandomSource random; public int tickCount; diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index 8a8b9e8983be1acad66ad875c901be5bbdeabb1f..09912c11bad7dc639b8afe8b0041a5fbc3189d7f 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -679,6 +679,7 @@ public class ArmorStand extends LivingEntity { @Override public void tick() { + maxUpStep = level().purpurConfig.armorstandStepHeight; // Paper start if (!this.canTick) { if (this.noTickPoseDirty) { diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 8d764e136fa4ea6f9d3efb555f4e299df8831a4e..1ea0b241a819527e48ad3050bb0f6c57013a891b 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -92,6 +92,11 @@ public class PurpurWorldConfig { return value.isEmpty() ? fallback : value; } + public float armorstandStepHeight = 0.0F; + private void armorstandSettings() { + armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); + } + public boolean idleTimeoutKick = true; public boolean idleTimeoutTickNearbyEntities = true; public boolean idleTimeoutCountAsSleeping = false;