From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Ben Kerllenevich Date: Thu, 18 Mar 2021 06:22:40 -0400 Subject: [PATCH] Config for skipping night diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index da197e74b1a7b5831b98628198879dd7fdeff074..359ba71b137eac65a8ba6c1e5eda70412eb3550f 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -604,7 +604,7 @@ public class ServerLevel extends Level implements WorldGenLevel { int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); long j; - if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { + if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { // CraftBukkit start j = this.levelData.getDayTime() + 24000L; TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime()); diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index dc036e95b92bf349484f006d22530e0b8516d01a..2c3114fba8dc6d52cc4f4eef9b350aa93ab266e1 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -312,6 +312,7 @@ public class PurpurWorldConfig { public boolean playerFixStuckPortal = false; public boolean creativeOnePunch = false; public boolean playerSleepNearMonsters = false; + public boolean playersSkipNight = true; private void playerSettings() { if (PurpurConfig.version < 19) { boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer); @@ -332,6 +333,7 @@ public class PurpurWorldConfig { playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal); creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch); playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters); + playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight); } public int snowballDamage = -1;