From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Ben Kerllenevich Date: Thu, 18 Mar 2021 06:22:40 -0400 Subject: [PATCH] Config for skipping night diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 7b823fb8e94ba26a2f7209ebd8f71ad6b50e252d..84a94787952a4b588fad81e8840a0b124f0d5f78 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -761,7 +761,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl // CraftBukkit end i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); - if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { + if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { // CraftBukkit start long l = this.levelData.getDayTime() + 24000L; TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (l - l % 24000L) - this.getDayTime()); diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index 521e8a604b5b99e0425846e788198c4f104a9343..87aa9f5fd5dfeedb16eb52333a87e77b42d5110c 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -308,6 +308,7 @@ public class PurpurWorldConfig { public boolean playerFixStuckPortal = false; public boolean creativeOnePunch = false; public boolean playerSleepNearMonsters = false; + public boolean playersSkipNight = true; private void playerSettings() { idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick); idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities); @@ -323,6 +324,7 @@ public class PurpurWorldConfig { playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal); creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch); playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters); + playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight); } public int snowballDamage = -1;