- [x] make Sniffer ridable - [x] give Sniffer entity attributes config - [ ] fix ridables around water - [ ] test player ridable underwater - [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch - [ ] re-introduce armor equipable through right-click patch, flip the boolean to follow vanilla feature parity - [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla - [ ] uncomment if conditions when including Pufferfish - [ ] entity attributes patch - [ ] re-implement options for camel - [ ] re-implement options for donkey - [ ] re-implement options for horse - [ ] re-implement options for llama - [ ] re-implement options for mule - [ ] re-implement options for skeleton horse - [ ] re-implement options for trader llama - [ ] re-implement options for zombie horse ### once above is complete: - [ ] make announcement about flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")