From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Simon Gardling Date: Tue, 1 Dec 2020 16:50:36 -0500 Subject: [PATCH] Snow Golem rate of fire config The formula used to determine the amount of ticks between shots is: ((sqrt(distanceToTarget) / snowGolemAttackDistance) / snowGolemSnowBallModifer) * (maxShootIntervalTicks - minShootIntervalTicks) + minShootIntervalTicks If min-shoot-interval-ticks and max-shoot-interval-ticks are both set to 0, snow golems won't shoot any snowballs. diff --git a/src/main/java/net/minecraft/server/EntitySnowman.java b/src/main/java/net/minecraft/server/EntitySnowman.java index e980da14cf..e5b3d298f5 100644 --- a/src/main/java/net/minecraft/server/EntitySnowman.java +++ b/src/main/java/net/minecraft/server/EntitySnowman.java @@ -29,7 +29,7 @@ public class EntitySnowman extends EntityGolem implements IShearable, IRangedEnt @Override protected void initPathfinder() { this.goalSelector.a(0, new PathfinderGoalHasRider(this)); // Purpur - this.goalSelector.a(1, new PathfinderGoalArrowAttack(this, 1.25D, 20, 10.0F)); + this.goalSelector.a(1, new PathfinderGoalArrowAttack(this, world.purpurConfig.snowGolemAttackDistance, world.purpurConfig.snowGolemSnowBallMin, world.purpurConfig.snowGolemSnowBallMax, world.purpurConfig.snowGolemSnowBallModifier)); // Purpur - configurable snow golem snowball throwing this.goalSelector.a(2, new PathfinderGoalRandomStrollLand(this, 1.0D, 1.0000001E-5F)); this.goalSelector.a(3, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 6.0F)); this.goalSelector.a(4, new PathfinderGoalRandomLookaround(this)); diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index 1f8d05672a..301f32f8b0 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -962,12 +962,20 @@ public class PurpurWorldConfig { public boolean snowGolemLeaveTrailWhenRidden = false; public boolean snowGolemDropsPumpkin = false; public boolean snowGolemPutPumpkinBack = false; + public int snowGolemSnowBallMin = 20; + public int snowGolemSnowBallMax = 20; + public float snowGolemSnowBallModifier = 10.0F; + public double snowGolemAttackDistance = 1.25D; private void snowGolemSettings() { snowGolemRidable = getBoolean("mobs.snow_golem.ridable", snowGolemRidable); snowGolemRidableInWater = getBoolean("mobs.snow_golem.ridable-in-water", snowGolemRidableInWater); snowGolemLeaveTrailWhenRidden = getBoolean("mobs.snow_golem.leave-trail-when-ridden", snowGolemLeaveTrailWhenRidden); snowGolemDropsPumpkin = getBoolean("mobs.snow_golem.drop-pumpkin-when-sheared", snowGolemDropsPumpkin); snowGolemPutPumpkinBack = getBoolean("mobs.snow_golem.pumpkin-can-be-added-back", snowGolemPutPumpkinBack); + snowGolemSnowBallMin = getInt("mobs.snow_golem.min-shoot-interval-ticks", snowGolemSnowBallMin); + snowGolemSnowBallMax = getInt("mobs.snow_golem.max-shoot-interval-ticks", snowGolemSnowBallMax); + snowGolemSnowBallModifier = (float) getDouble("mobs.snow_golem.snow-ball-modifier", snowGolemSnowBallModifier); + snowGolemAttackDistance = getDouble("mobs.snow_golem.attack-distance", snowGolemAttackDistance); } public boolean squidRidable = false;