From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Ben Kerllenevich Date: Tue, 25 May 2021 16:30:30 -0400 Subject: [PATCH] API for any mob to burn daylight Co-authored by: Encode42 diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java index dd7df647f98fe72694fb7615e5cd1192724b7812..1f116f33e6dbce8d8d67d799beeedecf792cd728 100644 --- a/src/main/java/org/bukkit/entity/Entity.java +++ b/src/main/java/org/bukkit/entity/Entity.java @@ -949,5 +949,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent * @return True if ridable in water */ boolean isRidableInWater(); + + /** + * Checks if the entity is in daylight + * + * @return True if in daylight + */ + boolean isInDaylight(); // Purpur end } diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index dc62e8498fa7a18605bc5e6844746c1c66ea9e96..6c46107e13a5fd648d64844ffa5b326d4909d702 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -931,5 +931,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource * @param slot Equipment slot to play break animation for */ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot); + + /** + * If this mob will burn in the sunlight + * + * @return True if mob will burn in sunlight + */ + boolean shouldBurnInDay(); + + /** + * Set if this mob should burn in the sunlight + * + * @param shouldBurnInDay True to burn in sunlight + */ + void setShouldBurnInDay(boolean shouldBurnInDay); // Purpur end }