From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 7 Sep 2019 22:47:59 -0500 Subject: [PATCH] Add option for boats to eject players on land diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java index eb753323f67badb1bed28405c07b03078e322b44..c9ce0f1f798ee73e985798e7e7271aa51e405d05 100644 --- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java @@ -523,6 +523,7 @@ public class Boat extends Entity { if (f > 0.0F) { this.landFriction = f; + if (level.purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur return Boat.Status.ON_LAND; } else { return Boat.Status.IN_AIR; diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 3481c204c118d3990b158e9dbd1313e37e701184..dacd070f4b0925a4c8649f5e8caafd01d00cba8f 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -94,12 +94,14 @@ public class PurpurWorldConfig { armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); } + public boolean boatEjectPlayersOnLand = false; public boolean disableDropsOnCrammingDeath = false; public boolean milkCuresBadOmen = true; public double tridentLoyaltyVoidReturnHeight = 0.0D; public double voidDamageHeight = -64.0D; public double voidDamageDealt = 4.0D; private void miscGameplayMechanicsSettings() { + boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand); disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath); milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen); tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);