From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: 12emin34 Date: Tue, 31 Aug 2021 16:48:29 +0200 Subject: [PATCH] Option for beds to explode on villager sleep diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java index 5a522d73d41f9aa3977807173d7e34c057a37c7a..373d00fce9e8bcb8d9a8d3e8a05987cf243d175a 100644 --- a/src/main/java/net/minecraft/world/entity/npc/Villager.java +++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java @@ -1080,6 +1080,12 @@ public class Villager extends AbstractVillager implements ReputationEventHandler @Override public void startSleeping(BlockPos pos) { + // Purpur start + if (level().purpurConfig.bedExplodeOnVillagerSleep && this.level().getBlockState(pos).getBlock() instanceof net.minecraft.world.level.block.BedBlock) { + this.level().explode(null, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, (float) this.level().purpurConfig.bedExplosionPower, this.level().purpurConfig.bedExplosionFire, this.level().purpurConfig.bedExplosionEffect); + return; + } + // Purpur end super.startSleeping(pos); this.brain.setMemory(MemoryModuleType.LAST_SLEPT, this.level().getGameTime()); // CraftBukkit - decompile error this.brain.eraseMemory(MemoryModuleType.WALK_TARGET); diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index 26c7ccd547430f04dad6495ba7db5be5c0349a8f..efecfd2379d5e955d78c48fb9771197f52263fd6 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -784,6 +784,7 @@ public class PurpurWorldConfig { } public boolean bedExplode = true; + public boolean bedExplodeOnVillagerSleep = false; public double bedExplosionPower = 5.0D; public boolean bedExplosionFire = true; public net.minecraft.world.level.Level.ExplosionInteraction bedExplosionEffect = net.minecraft.world.level.Level.ExplosionInteraction.BLOCK; @@ -794,6 +795,7 @@ public class PurpurWorldConfig { } } bedExplode = getBoolean("blocks.bed.explode", bedExplode); + bedExplodeOnVillagerSleep = getBoolean("blocks.bed.explode-on-villager-sleep", bedExplodeOnVillagerSleep); bedExplosionPower = getDouble("blocks.bed.explosion-power", bedExplosionPower); bedExplosionFire = getBoolean("blocks.bed.explosion-fire", bedExplosionFire); try {