--- a/net/minecraft/server/players/SleepStatus.java +++ b/net/minecraft/server/players/SleepStatus.java @@ -15,7 +_,7 @@ public boolean areEnoughDeepSleeping(int requiredSleepPercentage, List sleepingPlayers) { // CraftBukkit start - int i = (int) sleepingPlayers.stream().filter(player -> player.isSleepingLongEnough() || player.fauxSleeping).count(); + int i = (int) sleepingPlayers.stream().filter(player -> player.isSleepingLongEnough() || player.fauxSleeping || (player.level().purpurConfig.idleTimeoutCountAsSleeping && player.isAfk())).count(); // Purpur - AFK API boolean anyDeepSleep = sleepingPlayers.stream().anyMatch(Player::isSleepingLongEnough); return anyDeepSleep && i >= this.sleepersNeeded(requiredSleepPercentage); // CraftBukkit end @@ -43,7 +_,7 @@ for (ServerPlayer serverPlayer : players) { if (!serverPlayer.isSpectator()) { this.activePlayers++; - if (serverPlayer.isSleeping() || serverPlayer.fauxSleeping) { // CraftBukkit + if (serverPlayer.isSleeping() || serverPlayer.fauxSleeping || (serverPlayer.level().purpurConfig.idleTimeoutCountAsSleeping && serverPlayer.isAfk())) { // CraftBukkit // Purpur - AFK API this.sleepingPlayers++; } // CraftBukkit start