From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: 12emin34 Date: Mon, 23 Aug 2021 17:59:29 +0200 Subject: [PATCH] Option for if rain and thunder should stop on sleep diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index c866bf67b28e3a40c76837145a4ab4abcebd72dd..c99ac408f5e3cfa7b56633a7768c60fd16227485 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1274,6 +1274,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe @VisibleForTesting public void resetWeatherCycle() { // CraftBukkit start + if (this.purpurConfig.rainStopsAfterSleep) // Purpur this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents // If we stop due to everyone sleeping we should reset the weather duration to some other random value. // Not that everyone ever manages to get the whole server to sleep at the same time.... @@ -1281,6 +1282,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe this.serverLevelData.setRainTime(0); } // CraftBukkit end + if (this.purpurConfig.thunderStopsAfterSleep) // Purpur this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents // CraftBukkit start // If we stop due to everyone sleeping we should reset the weather duration to some other random value. diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index cff0dfea430955ea4211d06ea2cff8db7ca4159a..316beb19c6ee2e5b1f2bd1e7b849992c69a26b94 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -140,6 +140,8 @@ public class PurpurWorldConfig { public boolean tickFluids = true; public double mobsBlindnessMultiplier = 1; public boolean mobsIgnoreRails = false; + public boolean rainStopsAfterSleep = true; + public boolean thunderStopsAfterSleep = true; private void miscGameplayMechanicsSettings() { useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending); alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative); @@ -162,6 +164,8 @@ public class PurpurWorldConfig { tickFluids = getBoolean("gameplay-mechanics.tick-fluids", tickFluids); mobsBlindnessMultiplier = getDouble("gameplay-mechanics.entity-blindness-multiplier", mobsBlindnessMultiplier); mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails); + rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep); + thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep); } public int daytimeTicks = 12000;