From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: DoctaEnkoda Date: Mon, 17 May 2021 02:40:13 +0200 Subject: [PATCH] Add config change multiplier critical damage value diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java index 51e0701385c94822f83e8b628967ef9d36a10085..ace974dd50765602aa234cb7be9151714f072f5a 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java @@ -1255,7 +1255,7 @@ public abstract class Player extends LivingEntity { flag2 = flag2 && !this.isSprinting(); if (flag2) { this.isCritical = true; // Purpur - f *= 1.5F; + f *= this.level.purpurConfig.playerCriticalDamageMultiplier; // Purpur } f += f1; diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index a441932a1a0cc80d6cd0c6435ec6e4aa63730f79..08099925e3f43df722e6c3d8ef84a0dac2e41a34 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -324,6 +324,7 @@ public class PurpurWorldConfig { public boolean creativeOnePunch = false; public boolean playerSleepNearMonsters = false; public boolean playersSkipNight = true; + public double playerCriticalDamageMultiplier = 1.5D; private void playerSettings() { idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick); idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities); @@ -339,6 +340,7 @@ public class PurpurWorldConfig { creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch); playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters); playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight); + playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier); } public int snowballDamage = -1;