From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: jmp Date: Sat, 5 Dec 2020 02:34:22 -0800 Subject: [PATCH] Toggle for Zombified Piglin death always counting as player kill when angry In Vanilla (as of 1.16.4), when Zombified Piglins die while angry, it will count as a player kill regardless of whether a player has ever hit them, meaning they will drop XP. This is abused in Zombified Piglin farms where the player kills the entities through cramming, but they still drop XP due to the Piglin being angry, even though the player never hit them. This patch adds a toggle to disable this behavior. diff --git a/src/main/java/net/minecraft/server/EntityPigZombie.java b/src/main/java/net/minecraft/server/EntityPigZombie.java index 3327dbbf87d8f43cbc7cd728df2f4c6a33dae40d..57f3358b8dfd53f5b1d2e976d64b809f74bc3ce3 100644 --- a/src/main/java/net/minecraft/server/EntityPigZombie.java +++ b/src/main/java/net/minecraft/server/EntityPigZombie.java @@ -95,7 +95,7 @@ public class EntityPigZombie extends EntityZombie implements IEntityAngerable { this.eY(); } - if (this.isAngry()) { + if (this.isAngry() && this.world.purpurConfig.zombifiedPiglinCountAsPlayerKillWhenAngry) { // Purpur this.lastDamageByPlayerTime = this.ticksLived; } @@ -150,7 +150,7 @@ public class EntityPigZombie extends EntityZombie implements IEntityAngerable { this.bt = EntityPigZombie.bs.a(this.random); } - if (entityliving instanceof EntityHuman) { + if (entityliving instanceof EntityHuman && this.world.purpurConfig.zombifiedPiglinCountAsPlayerKillWhenAngry) { // Purpur this.e((EntityHuman) entityliving); } diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java index 110690251fc3e76f7f16f5614e1dca3c0754ebb8..3a58c970dae6dca0a97e7f2ed3eb0bcadcd65e4a 100644 --- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java +++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java @@ -1206,12 +1206,14 @@ public class PurpurWorldConfig { public boolean zombifiedPiglinJockeyOnlyBaby = true; public double zombifiedPiglinJockeyChance = 0.05D; public boolean zombifiedPiglinJockeyTryExistingChickens = true; + public boolean zombifiedPiglinCountAsPlayerKillWhenAngry = true; private void zombifiedPiglinSettings() { zombifiedPiglinRidable = getBoolean("mobs.zombified_piglin.ridable", zombifiedPiglinRidable); zombifiedPiglinRidableInWater = getBoolean("mobs.zombified_piglin.ridable-in-water", zombifiedPiglinRidableInWater); zombifiedPiglinJockeyOnlyBaby = getBoolean("mobs.zombified_piglin.jockey.only-babies", zombifiedPiglinJockeyOnlyBaby); zombifiedPiglinJockeyChance = getDouble("mobs.zombified_piglin.jockey.chance", zombifiedPiglinJockeyChance); zombifiedPiglinJockeyTryExistingChickens = getBoolean("mobs.zombified_piglin.jockey.try-existing-chickens", zombifiedPiglinJockeyTryExistingChickens); + zombifiedPiglinCountAsPlayerKillWhenAngry = getBoolean("mobs.zombified_piglin.count-as-player-kill-when-angry", zombifiedPiglinCountAsPlayerKillWhenAngry); } public boolean zombieVillagerRidable = false;