Files
Purpur/purpur-server/minecraft-patches/features/0020-Cows-naturally-aggressive-to-players-chance.patch

65 lines
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Mon, 30 Aug 2021 22:49:53 -0500
Subject: [PATCH] Cows naturally aggressive to players chance
diff --git a/net/minecraft/world/entity/animal/Cow.java b/net/minecraft/world/entity/animal/Cow.java
index a8c76fcbbaa4afd2d0bd568874995b91d8d67c03..b62c4449047da36d8b4d4b87d03c77906d12dc31 100644
--- a/net/minecraft/world/entity/animal/Cow.java
+++ b/net/minecraft/world/entity/animal/Cow.java
@@ -32,6 +32,8 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
public class Cow extends Animal {
+ private boolean isNaturallyAggressiveToPlayers; // Purpur - Cows naturally aggressive to players chance
+
private static final EntityDimensions BABY_DIMENSIONS = EntityType.COW.getDimensions().scale(0.5F).withEyeHeight(0.665F);
public Cow(EntityType<? extends Cow> entityType, Level level) {
@@ -60,6 +62,7 @@ public class Cow extends Animal {
public void initAttributes() {
this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(this.level().purpurConfig.cowMaxHealth);
this.getAttribute(Attributes.SCALE).setBaseValue(this.level().purpurConfig.cowScale);
+ this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(this.level().purpurConfig.cowNaturallyAggressiveToPlayersDamage); // Purpur - Cows naturally aggressive to players chance
}
// Purpur end - Configurable entity base attributes
@@ -77,17 +80,27 @@ public class Cow extends Animal {
}
// Purpur end - Toggle for water sensitive mob damage
+ // Purpur start - Cows naturally aggressive to players chance
+ @Override
+ public net.minecraft.world.entity.SpawnGroupData finalizeSpawn(net.minecraft.world.level.ServerLevelAccessor world, net.minecraft.world.DifficultyInstance difficulty, net.minecraft.world.entity.EntitySpawnReason spawnReason, net.minecraft.world.entity.SpawnGroupData entityData) {
+ this.isNaturallyAggressiveToPlayers = world.getLevel().purpurConfig.cowNaturallyAggressiveToPlayersChance > 0.0D && random.nextDouble() <= world.getLevel().purpurConfig.cowNaturallyAggressiveToPlayersChance;
+ return super.finalizeSpawn(world, difficulty, spawnReason, entityData);
+ }
+ // Purpur end - Cows naturally aggressive to players chance
+
@Override
protected void registerGoals() {
this.goalSelector.addGoal(0, new FloatGoal(this));
this.goalSelector.addGoal(0, new org.purpurmc.purpur.entity.ai.HasRider(this)); // Purpur - Ridables
this.goalSelector.addGoal(1, new PanicGoal(this, 2.0));
+ this.goalSelector.addGoal(1, new net.minecraft.world.entity.ai.goal.MeleeAttackGoal(this, 1.2000000476837158D, true)); // Purpur - Cows naturally aggressive to players chance
this.goalSelector.addGoal(2, new BreedGoal(this, 1.0));
this.goalSelector.addGoal(3, new TemptGoal(this, 1.25, itemStack -> level().purpurConfig.cowFeedMushrooms > 0 && (itemStack.is(net.minecraft.world.level.block.Blocks.RED_MUSHROOM.asItem()) || itemStack.is(net.minecraft.world.level.block.Blocks.BROWN_MUSHROOM.asItem())) || itemStack.is(ItemTags.COW_FOOD), false)); // Purpur - Cows eat mushrooms
this.goalSelector.addGoal(4, new FollowParentGoal(this, 1.25));
this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 1.0));
this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 6.0F));
this.goalSelector.addGoal(7, new RandomLookAroundGoal(this));
+ this.targetSelector.addGoal(0, new net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, (ignored, ignored2) -> isNaturallyAggressiveToPlayers)); // Purpur - Cows naturally aggressive to players chance
}
@Override
@@ -96,7 +109,7 @@ public class Cow extends Animal {
}
public static AttributeSupplier.Builder createAttributes() {
- return Animal.createAnimalAttributes().add(Attributes.MAX_HEALTH, 10.0).add(Attributes.MOVEMENT_SPEED, 0.2F);
+ return Animal.createAnimalAttributes().add(Attributes.MAX_HEALTH, 10.0).add(Attributes.MOVEMENT_SPEED, 0.2F).add(Attributes.ATTACK_DAMAGE, 0.0D); // Purpur - Cows naturally aggressive to players chance
}
@Override