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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler PaperMC/Paper@46b4b0b8 Improve keepalive ping system PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit PaperMC/Paper@d7510efc Fix #12722 (#12726) PaperMC/Paper@0caf75f8 Fix #12721 (#12725) PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690) PaperMC/Paper@692e93a9 Fix MC-299110 PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702) PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668) PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688) PaperMC/Paper@7ec3174a Jump out of experimental phase PaperMC/Paper@4e1a2555 Update try catch for command handling