Files
Purpur/patches/server/0275-Config-to-remove-explosion-radius-clamp.patch
2024-08-01 04:49:25 -07:00

45 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nico314159 <nicolino.will@gmail.com>
Date: Mon, 9 Jan 2023 19:45:55 -0500
Subject: [PATCH] Config to remove explosion radius clamp
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 28eafd9b22b745a940b4465aae01cb738a2d7002..8dd513e3aa12bb5086d4eebe9a93c1f2ffb0b9eb 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -340,7 +340,7 @@ public class Explosion {
this.hitPlayers = Maps.newHashMap();
this.level = world;
this.source = entity;
- this.radius = (float) Math.max(power, 0.0); // CraftBukkit - clamp bad values
+ this.radius = (float) (world == null || world.purpurConfig.explosionClampRadius ? Math.max(power, 0.0) : power); // CraftBukkit - clamp bad values // Purpur
this.x = x;
this.y = y;
this.z = z;
@@ -403,7 +403,7 @@ public class Explosion {
public void explode() {
// CraftBukkit start
- if (this.radius < 0.1F) {
+ if ((this.level == null || this.level.purpurConfig.explosionClampRadius) && this.radius < 0.1F) { // Purpur
return;
}
// CraftBukkit end
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index a27129bdc292623a8ecf0d98c265f91df9d694c9..c2a62fdd982121cd2b8d57992730d82d913d9cae 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -229,6 +229,11 @@ public class PurpurWorldConfig {
infinityWorksWithoutArrows = getBoolean("gameplay-mechanics.infinity-bow.works-without-arrows", infinityWorksWithoutArrows);
}
+ public boolean explosionClampRadius = true;
+ private void explosionSettings() {
+ explosionClampRadius = getBoolean("gameplay-mechanics.clamp-explosion-radius", explosionClampRadius);
+ }
+
public List<Item> itemImmuneToCactus = new ArrayList<>();
public List<Item> itemImmuneToExplosion = new ArrayList<>();
public List<Item> itemImmuneToFire = new ArrayList<>();