Files
Purpur/patches/server/0094-Configurable-daylight-cycle.patch
granny 01e013b173 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b561a12 Fix SuspiciousStewMeta
PaperMC/Paper@9624451 Add missing kick event cause
PaperMC/Paper@6be4395 Migrate paper log ips option to new server.properties option
PaperMC/Paper@2ec643a Readd anti xray and oversized block entity patches
PaperMC/Paper@8d92274 Drop no longer needed patch
PaperMC/Paper@38dc3b2 Optimise chunk tick iteration
PaperMC/Paper@84556f3 Add lag compensation for breaking blocks
PaperMC/Paper@5dca26c Fix race condition on UpgradeData.BlockFixers class init
PaperMC/Paper@ea56138 Fix some issues
PaperMC/Paper@025c5d7 rebuild patches
PaperMC/Paper@866d2d9 Use correct ClientboundLevelChunkWithLightPacket constructor in later patch
PaperMC/Paper@8b9e3dc Optimise nearby player retrieval
PaperMC/Paper@11138a7 Re-add remove streams for Brain AI patch
PaperMC/Paper@7a00758 Rebuild patches
PaperMC/Paper@e284bb1 Updated Upstream (Bukkit/CraftBukkit)
2023-09-24 03:23:36 -07:00

108 lines
5.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 10 Oct 2020 14:29:55 -0500
Subject: [PATCH] Configurable daylight cycle
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
index 9ec6145fe04ec64bbee8ec6a837719caebdbc6f5..358d610ad020cada1bb83e393deeeaaec05a2791 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
@@ -5,7 +5,7 @@ import net.minecraft.network.protocol.Packet;
public class ClientboundSetTimePacket implements Packet<ClientGamePacketListener> {
private final long gameTime;
- private final long dayTime;
+ private long dayTime; public void setDayTime(long dayTime) { this.dayTime = dayTime; } // Purpur
public ClientboundSetTimePacket(long time, long timeOfDay, boolean doDaylightCycle) {
this.gameTime = time;
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0c3ac30bb0b932aee211857cf0c8bf7eadaf00aa..8a09a1950e3f4b1d0cb121b369f8753fee238253 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1521,7 +1521,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
long worldTime = level.getGameTime();
final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
for (Player entityhuman : level.players()) {
- if (!(entityhuman instanceof ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
+ if (!(entityhuman instanceof ServerPlayer) || (!level.isForceTime() && (tickCount + entityhuman.getId()) % 20 != 0)) { // Purpur
continue;
}
ServerPlayer entityplayer = (ServerPlayer) entityhuman;
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index fe4f830eec3b4798588303574c45813d74623aed..3c50b83608d5f714b97aa7e7ca5f893c7d13053c 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -214,6 +214,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
private final StructureManager structureManager;
private final StructureCheck structureCheck;
private final boolean tickTime;
+ private double preciseTime; // Purpur
+ private boolean forceTime; // Purpur
private final RandomSequences randomSequences;
public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
@@ -786,6 +788,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.chunkTaskScheduler = new io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler(this, io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.workerThreads); // Paper - rewrite chunk system
this.entityLookup = new io.papermc.paper.chunk.system.entity.EntityLookup(this, new EntityCallbacks()); // Paper - rewrite chunk system
+ this.preciseTime = this.serverLevelData.getDayTime(); // Purpur
}
// Paper start
@@ -947,6 +950,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setGameTime(i);
this.serverLevelData.getScheduledEvents().tick(this.server, i);
if (this.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ // Purpur start
+ int incrementTicks = isDay() ? this.purpurConfig.daytimeTicks : this.purpurConfig.nighttimeTicks;
+ if (incrementTicks != 12000) {
+ this.preciseTime += 12000 / (double) incrementTicks;
+ this.setDayTime(this.preciseTime);
+ } else
+ // Purpur end
this.setDayTime(this.levelData.getDayTime() + 1L);
}
@@ -955,7 +965,21 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void setDayTime(long timeOfDay) {
this.serverLevelData.setDayTime(timeOfDay);
+ // Purpur start
+ this.preciseTime = timeOfDay;
+ this.forceTime = false;
}
+ public void setDayTime(double i) {
+ this.serverLevelData.setDayTime((long) i);
+ this.forceTime = true;
+ // Purpur end
+ }
+
+ // Purpur start
+ public boolean isForceTime() {
+ return this.forceTime;
+ }
+ // Purpur end
public void tickCustomSpawners(boolean spawnMonsters, boolean spawnAnimals) {
Iterator iterator = this.customSpawners.iterator();
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 598a9f2dae899513cf10e33c8baad5991597b55c..7e8816a3bd9c60844ca0fbb8674abf6c53b4d81c 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -122,6 +122,13 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
}
+ public int daytimeTicks = 12000;
+ public int nighttimeTicks = 12000;
+ private void daytimeCycleSettings() {
+ daytimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.daytime", daytimeTicks);
+ nighttimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.nighttime", nighttimeTicks);
+ }
+
public int elytraDamagePerSecond = 1;
public double elytraDamageMultiplyBySpeed = 0;
public boolean elytraIgnoreUnbreaking = false;